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AgeCommit message (Expand)Author
2022-10-10Remove debug code.temp-T97352-3d-texturing-seam-bleeding-b2Jeroen Bakker
2022-10-10Fix compilation of VALIDATION checks.Jeroen Bakker
2022-10-10Updated comments (c-style comments).Jeroen Bakker
2022-10-10Merge branch 'master' into temp-T97352-3d-texturing-seam-bleeding-b2Jeroen Bakker
2022-10-10EEVEE-Next: Fix surface deferred shader compilation in debug modeClément Foucault
2022-10-10GHOST/Wayland: warn when falling back to X11 because of missing libdecorCampbell Barton
2022-10-10Fix typos & co in UI messages.Bastien Montagne
2022-10-10OBJ: add global scale factor import settingAras Pranckevicius
2022-10-10UI: show the windowing environment in the "About" splashCampbell Barton
2022-10-10Cleanup: spelling in commentsCampbell Barton
2022-10-10Cleanup: quiet warnings, formatCampbell Barton
2022-10-10Partially fix T101702: OSL Shaders with boolean inputs crashLukas Stockner
2022-10-09Fix T101685: OBJ importer does not assign proper material if "usemtl" is befo...Aras Pranckevicius
2022-10-09OBJ: extend importer tests to test imported material expectationsAras Pranckevicius
2022-10-09Cleanup: Remove data duplication from large array in eevee_camera.hhJesse Yurkovich
2022-10-08Set operator poll message when vertex group is lockedColin Basnett
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-10-08Cleanup: Use helper function for previous mesh loopHans Goudey
2022-10-08Cleanup: Fix outdated mesh data commentsHans Goudey
2022-10-08Linux: enable WAYLAND by defaultCampbell Barton
2022-10-08Build: show X11 & Wayland options on first runCampbell Barton
2022-10-08Mesh: Multithread some boolean domain interpolation logicIliya Katueshenock
2022-10-08Viewport: Enable draw_debug.cc code when WITH_DRAW_DEBUG is onJoseph Eagar
2022-10-08Curve: Retain active NURBS curve after point deletionLaurynas Duburas
2022-10-08Build: reference bundled wayland and libdecor headersCampbell Barton
2022-10-08Deps: add libdecor for Wayland window framesCampbell Barton
2022-10-08Deps: harvest Wayland headers, build Wayland librariesCampbell Barton
2022-10-07Fix T101424: Empty group node added to node add searchHans Goudey
2022-10-07FIX T101275: Regression in NLA causes Actions to be ignored by Context menu (...Nate Rupsis
2022-10-07Fix small errors in tool tips for path guidingBrecht Van Lommel
2022-10-07Cleanup: Move editmesh_undo.c to C++Hans Goudey
2022-10-07Fix: One-API build issue on windows.Ray Molenkamp
2022-10-07GPencil: New Fill Extend lines adjust with MMBAntonio Vazquez
2022-10-07Cycles: link oneAPI backend with debug version of sycl when in DebugXavier Hallade
2022-10-07Cleanup: redundant parenthesisCampbell Barton
2022-10-07Cleanup: use function style casts for C++Campbell Barton
2022-10-07Cleanup: DRW: Rename ViewInfos to ViewMatricesClément Foucault
2022-10-07DRW: Remove mouse_pixel and is_inverted from ViewInfosClément Foucault
2022-10-07DRW: Remove viewport_size from DRWViewClément Foucault
2022-10-07EEVEE-Next: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07GPencil: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07Basic: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07Overlay: Use global viewport size instead of DRWView oneClément Foucault
2022-10-07DRW: Remove screen_vecsClément Foucault
2022-10-07DRW: Move clipping planes to their own UBOClément Foucault
2022-10-07EEVEE: Move reflection clip plane to local storageClément Foucault
2022-10-07DRW: Use view_clipping_distances instead of world_clip_planes_set_clip_distanceClément Foucault
2022-10-07DRW: Remove view vectorsClément Foucault
2022-10-07DRW: Move CameraTexCoFactors to engine specific storageClément Foucault
2022-10-07DRW: Split ViewCullingData out of ViewInfosClément Foucault