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AgeCommit message (Expand)Author
2016-06-10Decklink: remove old versions headerstemp-decklinkBenoit Bolsee
2016-06-10VideoTexture: remove C++11 warningBenoit Bolsee
2016-06-10Cleanup: strip wsCampbell Barton
2016-06-10CMake: rename WITH_DECKLINK -> WITH_GAMEENGINE_DECKLINKCampbell Barton
2016-06-10Cleanup: indentation & minor formattingCampbell Barton
2016-06-10Minor fixes for RST docsCampbell Barton
2016-06-10Correct hasattr for code using item accessCampbell Barton
2016-06-10BGE: DeckLink card support for video capture and streaming.Benoit Bolsee
2016-06-10Cleanup: formatting, also add header guardsCampbell Barton
2016-06-10BL_Shader.setUniformEyef(name)Benoit Bolsee
2016-06-10Atomic ops: Fix atomic_add_uint32 and atomic_sub_uint32 in WindowsBenoit Bolsee
2016-06-10BGE: Various render improvements.Benoit Bolsee
2016-06-10GPU: use basic-shader for line-stippleCampbell Barton
2016-06-10Remove redundant GL attribute push/popCampbell Barton
2016-06-10Fix GPU logical error changing stippleCampbell Barton
2016-06-10Cleanup: brace-placementCampbell Barton
2016-06-09BGE: alpha on frame buffer and precedence of MSAA over swap.Benoit Bolsee
2016-06-09GPU: only call glShadeModel when neededCampbell Barton
2016-06-09GPU: avoid multiple bind calls in GPU_draw_pbvh_buffersCampbell Barton
2016-06-09Flat shading for basic shaderAlexander Romanov
2016-06-09Fix T48614: Blender from buildbot crash when Separate selection in this parti...Bastien Montagne
2016-06-09Compilation error fix after recent cleanupSergey Sharybin
2016-06-08Cleanup: GPU arg wrappingCampbell Barton
2016-06-08Cleanup: GPU headersCampbell Barton
2016-06-08GPU: avoid disabling basic-shader for lassoCampbell Barton
2016-06-08Fix armature stick draw, unpack-alignment was set but never restoredCampbell Barton
2016-06-08glutil: add glaGetOneInt helperCampbell Barton
2016-06-08Depsgraph: Avoid redundant connection from IK solver to chainSergey Sharybin
2016-06-08Depsgraph: Remove unused codeSergey Sharybin
2016-06-08Depsgraph: Optimize flush update when there's few objects and fewzillions of ...Sergey Sharybin
2016-06-08GPU: fix texface image w/ basic-shaderCampbell Barton
2016-06-08Make uiLists placed in popups usableJulian Eisel
2016-06-08Fix FPE exception happening when converting linear<->srgb using SIMDSergey Sharybin
2016-06-08Cleanup: typoCampbell Barton
2016-06-08Cleanup: typosCampbell Barton
2016-06-08Fix edit-mesh draw not disabling stippleCampbell Barton
2016-06-08Cycles: Fix crash after recent zero scale instance optimizationSergey Sharybin
2016-06-08Buildobt: Update master configSergey Sharybin
2016-06-08Buildbot: Give 2015 builds different nameSergey Sharybin
2016-06-083D Text: Use BLI_array_store for undo storageCampbell Barton
2016-06-083D Text: Store separate arrays for undo dataCampbell Barton
2016-06-083D Text: move undo into its own fileCampbell Barton
2016-06-08BLI_array_store: move helper functions into their own APICampbell Barton
2016-06-08Fix cloth stability when in perfect rest shape.Lukas Tönne
2016-06-08Buildbot: Trickery for MSVC2015 and NVCCSergey Sharybin
2016-06-08Correct assertCampbell Barton
2016-06-08GPU: fix/workaround basic shader font-colorCampbell Barton
2016-06-08Cycles: Fix two numerical issues in the volume codeLukas Stockner
2016-06-08Cleanup: Add comment on behavior of tweak eventsJulian Eisel
2016-06-07Fix T48600: VSE strip 'side selection' fails in 'Both' case.Bastien Montagne