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2022-02-21Merge branch 'blender-v3.1-release' into fix-normals-custom-datatemp-fix-normals-custom-dataHans Goudey
2022-02-21Fix T93873: Wrong limits for color socket exposed to modifierHans Goudey
2022-02-21Fix T95839: Data race when lazily creating mesh normal layersHans Goudey
2022-02-21Cleanup: Use function to check if normals are dirtyHans Goudey
2022-02-21Fix: Avoid potential use of dirty normalsHans Goudey
2022-02-21Fix T95154 Eevee AO node: the "only local" option applies "inside" insteadClément Foucault
2022-02-21Weight Proximity: fix value overlap between Normalize and Invert VGroup.Alexander Gavrilov
2022-02-21Weight Modifiers: use the correct flags for the mask invert property.Alexander Gavrilov
2022-02-21Workbench: Fix missing world_data ubo during opaque prepassClément Foucault
2022-02-21Fix T92467: Path Selection broken when Drag is set to TweakCampbell Barton
2022-02-21Fix T95596: Crash in versioning of node animationSybren A. Stüvel
2022-02-21Fix T95871: Non-float textures report as float.Jeroen Bakker
2022-02-21Fix T95413: Blur node size input crashHabib Gahbiche
2022-02-20Fix T95470: LineArt GPU subdiv fix.YimingWu
2022-02-19Revert "OCIO: Port shader creation logic to use GPUShaderCreateInfo"Clément Foucault
2022-02-19Revert "OCIO: Fix gpu include file"Clément Foucault
2022-02-18OCIO: Fix gpu include fileClément Foucault
2022-02-18GL: Fix possible shift by -1Clément Foucault
2022-02-18OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-18Cleanup: Remove unused argument to mesh tessellationHans Goudey
2022-02-18Cleanup: Use functions for accessing mesh normal dirty stateHans Goudey
2022-02-18Fix part of T95848: missing updates editing light object nodesBrecht Van Lommel
2022-02-18Fix T95338: missing image editor refresh after render compositingBrecht Van Lommel
2022-02-18Fix T95542: Dual Mesh crashes with some non-manifold verticesWannes Malfait
2022-02-18Fix: Curve to Mesh node creates caps when curve is cyclicLeon Schittek
2022-02-18VSE: Refactor our code to be compatible with ffmpeg 5.0Sebastian Parborg
2022-02-18Fix T94495: Split edges node leads to a crash in edit modeHans Goudey
2022-02-18Fix T95724: boundary error in `BLI_str_unescape_ex`Sybren A. Stüvel
2022-02-18Fix graphics interop resources leak in CyclesSergey Sharybin
2022-02-18Fix broken shapekeys: check for 'NULL' `from` pointer too.Bastien Montagne
2022-02-18Fix strict compilation warningsSergey Sharybin
2022-02-18Fix T95809: Check color space changes to refresh image engine.Jeroen Bakker
2022-02-18Fix T95809: Compositor Node not directly updated in image editor.Jeroen Bakker
2022-02-18Image Engine: Store image usage to identity changes.Jeroen Bakker
2022-02-18Fix T93526: Missing tooltip for attribute search buttonPratik Borhade
2022-02-17Fix build error on some compilers after recent bugfixBrecht Van Lommel
2022-02-17Fix T95368: wrong white point adaptation for Linear ACES color spaceBrecht Van Lommel
2022-02-17Cleanup: Move more cmake library variables to be advancedSebastian Parborg
2022-02-17Fix part of T95654: Cycles crash with text objects in excluded view layersBrecht Van Lommel
2022-02-17Build: update CMake to support OpenImageIO 2.3.4Brecht Van Lommel
2022-02-17Build: update CMake to support OpenEXR 3Brecht Van Lommel
2022-02-17Images: update code to support OpenEXR 3Sebastian Parborg
2022-02-17Fix compile error on MSVCKévin Dietrich
2022-02-17Fix T94881: GPU subdivision fails with high polycount coarse meshesKévin Dietrich
2022-02-17Fix T95827: vertex groups do not display correctly with GPU subdivisionKévin Dietrich
2022-02-17Fix vertex groups not rendering properly with GPU subdivisionKévin Dietrich
2022-02-17Fix T76082: VR Scene Inspection: It shows me only a pink screenPeter Kim
2022-02-16Cleanup: Remove deprecated StringGrid from our openvdb codeSebastian Parborg
2022-02-16Fix T95815: missing null check when computing dupli dimensionsJacques Lucke
2022-02-16Fix: removing anonymous attributes before adding mesh to bmainJacques Lucke