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AgeCommit message (Expand)Author
2022-04-07LineArt: Fix edge index typetemp-lineart-embreeYimingWu
2022-04-07LineArt: Face mark filtering for new object loading code.YimingWu
2022-04-05LineArt: Working fix for new object loadingYimingWu
2022-04-03Merge remote-tracking branch 'origin/master' into temp-lineart-embreeYimingWu
2022-04-03LineArt: Crease in new object loading working correctly.YimingWu
2022-04-03LineArt: Crease by sharpYimingWu
2022-04-03Cleanup: Move interface View2D files to C++Hans Goudey
2022-04-03Fix T96978: Objects that emit light do not appear in light groupsLukas Stockner
2022-04-03Cleanup: Remove interface region files to C++Hans Goudey
2022-04-02Fix T96973: Re-add Cycles shading menu to lightsAlaska
2022-04-02Merge remote-tracking branch 'origin/master' into temp-lineart-embreeYimingWu
2022-04-02LineArt: Timing for embree intersectionYimingWu
2022-04-02LineArt: Crease support for new loadingYimingWu
2022-04-02Depsgraph: minor optimization in order of checksCampbell Barton
2022-04-02Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-04-02Cleanup: Remove unnecessary namespace specificationHans Goudey
2022-04-02Cleanup: Avoid storing pointers for attribute search callbackHans Goudey
2022-04-02UI: Fix outliner and buttons icons alignmentGilberto Rodrigues
2022-04-02Cleanup: Curves draw cache renaming, use referencesHans Goudey
2022-04-02Nodes: Cut hidden links when creating node groupsLeon Schittek
2022-04-02UI: Improve node editor dot backgroundLeon Schittek
2022-04-02Metal: Adding alternative support for GPU_PRIM_TRI_FAN/LINE_LOOP For Metal ba...Jason Fielder
2022-04-02Fix T85689: Assume Win32 Volumes are ValidHarley Acheson
2022-04-02Metal: GLSL Shader compatibility 5Jason Fielder
2022-04-02Metal: GLSL Compatibility - explicit mat4_to_mat3 conversionJason Fielder
2022-04-02Curves: Port resample node to the new data-blockHans Goudey
2022-04-02Fix T96344: edit mode GPU subdivision crashes with X-ray mode and modifiersKévin Dietrich
2022-04-02Overlay: Port Armature shader to ShaderCreateInfoClément Foucault
2022-04-02GL: Fix Invalid enum error on Apple SiliconClément Foucault
2022-04-02Overlay: Port Edit Mode shaders to ShaderCreateInfoClément Foucault
2022-04-02DRW: Port draw_common.c to use shared definition with GLSLClément Foucault
2022-04-02GPUShaderCreateInfo: Add DepthWrite optionClément Foucault
2022-04-02GPU: ShaderBuilder: Remove do_static_compilation_ inheritanceClément Foucault
2022-04-02Add soft limit for Bevel segments in modifier.Pratik Borhade
2022-04-02GPU: ShaderBuilder: Fix compilation on non-Mac platformClément Foucault
2022-04-02Compositor: Fix Missing output UI for Normal nodeAaron Carlisle
2022-04-02Curves: support converting curves to legacy hair systemJacques Lucke
2022-04-02Cleanup: Left over from review of apply transformDalai Felinto
2022-04-02GPencil: Fix double-free issue in update cacheFalk David
2022-04-02Apply Object Transform: Multi-user data supportDalai Felinto
2022-04-02Modifiers: Support applying modifiers for multi-user dataDalai Felinto
2022-04-02Iterator to loop over objects based on a flagDalai Felinto
2022-04-02Cleanup: clang-formatCampbell Barton
2022-04-02Cleanup: use "num" as a suffix in: source/blender/blenlibCampbell Barton
2022-04-02Cleanup: use "num" as a suffix in: source/blender/gpencil_modifiersCampbell Barton
2022-04-02Fix: Failing curves test after recent commitHans Goudey
2022-04-02Cleanup: use utility function to initialize SelectPick_ParamsCampbell Barton
2022-04-02Fix leak transforming in the node-editor without a selectionCampbell Barton
2022-04-02Cleanup: remove redundant lattice de-selectionCampbell Barton
2022-04-02Cleanup: Move UV edit parameterize code to geometry moduleAleksi Juvani