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AgeCommit message (Expand)Author
2021-07-18Use the new dissolve function for all operators.temp-nodes-intersect-alt-keyLukas Tönne
2021-07-17Improved link dissolve method that supports multiple nodes.Lukas Tönne
2021-07-17Removed the NODE_OT_duplicate_move_keep_inputs operator.Lukas Tönne
2021-07-17Ensure that link hilites are cleared when the alt key is pressed.Lukas Tönne
2021-07-17Removed the NODE_OT_translate_attach_remove_on_cancel operator.Lukas Tönne
2021-07-16Use a modal keymap entry to toggle node unlinking with ALT.Lukas Tönne
2021-07-16Add operator properties to transform for toggling node link intersect.Lukas Tönne
2021-07-16Rename the ED_node_link_intersect_test function for clarity.Lukas Tönne
2021-07-16Fix T89861: Checking face selection breaks UV stitch operatorCampbell Barton
2021-07-16Fix T70356: Scaling up 1x1 pixel image reads past buffer boundsCampbell Barton
2021-07-16Cleanup: reduce variable scope in task_iterator.cCampbell Barton
2021-07-16Fix error using uninitialized state in BLI_task_parallel_mempoolCampbell Barton
2021-07-16Cleanup: sort struct declarationsCampbell Barton
2021-07-16Cleanup: remove redundant parenthesesCampbell Barton
2021-07-16Cleanup: spelling in commentsCampbell Barton
2021-07-16Cleanup: compiler warningsCampbell Barton
2021-07-15Fix T49944: Compositor ID Mask Anti-Aliasing not workingAidan Haile
2021-07-15UI: Flip driver editor debug linesRed Mser
2021-07-15Cleanup: Clang tidyHans Goudey
2021-07-15Cleanup: Remove use of designated initializers in C++ codeHans Goudey
2021-07-15Cleanup: Move UI list template code to own file (C++)Julian Eisel
2021-07-15Fix failing tests from vertex group name parameter copyHans Goudey
2021-07-15Cleanup: unused variable captureJacques Lucke
2021-07-15Animation/add-ons: Enable the poselib add-on by defaultSybren A. Stüvel
2021-07-15Fix T88281: Pose Library 'flip pose' sometimes flips wrongSybren A. Stüvel
2021-07-15Asset Browser: Python mixin utility for category-specific panelsSybren A. Stüvel
2021-07-15UI/Assets: Initial Asset View UI templateJulian Eisel
2021-07-15Cleanup: Use const for UI icon getter functionJulian Eisel
2021-07-15UI: Support defining UI lists in CJulian Eisel
2021-07-15UI: New button/widget type for Asset Browser like preview tilesJulian Eisel
2021-07-15UI: Auto-scroll to keep active text buttons in viewJulian Eisel
2021-07-15UI: Support pressing Ctrl+F over UI lists to searchJulian Eisel
2021-07-15UI: Support UI list tooltips, defined via Python scriptsJulian Eisel
2021-07-15UI: Support left-right arrow key walk navigation in UI listsNathan Craddock
2021-07-15UI: Internal support for custom UI list item drag & activate operatorsJulian Eisel
2021-07-15UI: New UI list layout type for big preview tilesJulian Eisel
2021-07-15UI: UI list refactor & preparations for asset view templateJulian Eisel
2021-07-15Assets: temporarily apply pose when generating preview imageSybren A. Stüvel
2021-07-15Animation: new pose library based on Asset BrowserSybren A. Stüvel
2021-07-15Animation: add function to blend Action into poseSybren A. Stüvel
2021-07-15Animation: apply pose to all or selected bones of armatureSybren A. Stüvel
2021-07-15Assets: Open Blend File operatorSybren A. Stüvel
2021-07-15Assets: Abstraction for temporary loading of asset data-blocksJulian Eisel
2021-07-15File/Asset Browser: Extend file-entry and asset handle Python APIJulian Eisel
2021-07-15Assets: Initial Asset List as part of the Asset System designJulian Eisel
2021-07-15Assets: Show asset path in asset browser sidebarJulian Eisel
2021-07-15Assets: AssetHandle type as temporary design to reference assetsJulian Eisel
2021-07-15Assets: Expose active asset library in contextJulian Eisel
2021-07-15Assets: Add an active asset library per workspace, for the UI to useJulian Eisel
2021-07-15Fix T88188: Allow keyframing vertex mass in cloth simRobert Sheldon