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2019-07-28Mesh Batch Cache: Move index buffer range hack to be more localtmp-batch-cache-cleanupClément Foucault
2019-07-28Mesh Batch Cache: Refactor: AgainClément Foucault
2019-07-28GPU: Elements: Put back index tracking in index_buf_set_* functionsClément Foucault
2019-07-23Mesh Batch Cache: Fix threading issue with element buffer objectsClément Foucault
2019-07-23Cleanup: Remove PrintfClément Foucault
2019-07-23Merge branch 'tmp-batch-cache-cleanup' of git.blender.org:blender into tmp-ba...Clément Foucault
2019-07-23Mesh Batch Cache: Fix some threadsafety issue with indices buffersClément Foucault
2019-07-23Mesh Batch Cache: Fix some threadsafety issue with indices buffersClément Foucault
2019-07-22GPU: Make small float normal compression functions inlinedClément Foucault
2019-07-22Mesh Batch Cache: Fix bitmap test for loose vertsClément Foucault
2019-07-22Mesh Batch Cache: Add debug timerClément Foucault
2019-07-21Cleanup: Mesh Batch Cache: Rewrite iterations to prepare for multithreadingClément Foucault
2019-07-21Mesh Batch Cache: Speedup: Move the prev edit edge hack for edit uv...Clément Foucault
2019-07-21Mesh Batch Cache: Speedup: Remove the need for memset in index buffer initClément Foucault
2019-07-21Cleanup: Mesh Batch Cache: Remove old unused codeClément Foucault
2019-07-21UVEdit: Support Mesh eval cage selectionClément Foucault
2019-07-21Cleanup: Silence warningsClément Foucault
2019-07-21Mesh Batch Cache: Refactor: Fix subdiv UV edge highligh in vert select modeClément Foucault
2019-07-19Mesh Batch Cache: Refactor: Fix lnor & vnor displayClément Foucault
2019-07-19Mesh Batch Cache: Refactor Part 6Clément Foucault
2019-07-19Mesh Batch Cache: Refactor Part 5Clément Foucault
2019-07-19Mesh Batch Cache: Refactor part 4Clément Foucault
2019-07-19Mesh Batch Cache: Refactor part 3Clément Foucault
2019-07-19Mesh Batch Cache: Refactor part 2Clément Foucault
2019-07-19Mesh Batch Cache: Refactor part 1Clément Foucault
2019-07-19Mesh Batch Cache: Refactor startClément Foucault
2019-07-19GPU: Batch: Reverse order of VBO bindingClément Foucault
2019-07-19GPU: Vertex Format: Bump max name per attribute to 6Clément Foucault
2019-07-19GPU: Add vertex format deinterleavingClément Foucault
2019-07-19GPU: Add GPUIndexBuf subrangeClément Foucault
2019-07-19Fix T67033 EEVEE: Random Flickering MaterialsClément Foucault
2019-07-19Fix new Text ID usercount handling in add/load cases.Bastien Montagne
2019-07-19Revert "Fix assert unlinking text"Bastien Montagne
2019-07-19Cleanup messed-up comment formating from codestyle apply...Bastien Montagne
2019-07-19Fix T67191: Redo fails for 3D text operationsCampbell Barton
2019-07-19Fix T63090: Delete keyframe reports invalid for multiple objectsCampbell Barton
2019-07-19DRW: lattice vertices were too smallCampbell Barton
2019-07-19Fix T66492: Divide by zero with cursor to selectedSebastian Parborg
2019-07-19CMake: Fix WITH_CODEC_SNDFILE detectionCampbell Barton
2019-07-18Fix T67062: Movie Clip Editor does not update Editor Type when changing Editi...Sebastian Parborg
2019-07-18Fix context menu Remove Shortcut not being available for non-keyboard shortcutsBrecht Van Lommel
2019-07-18Disable b-bone spline gizmo for nowCampbell Barton
2019-07-18Fix T66811 Eevee: Flickering in weight paint modeClément Foucault
2019-07-18Keymap: use number keys to change particle modesCampbell Barton
2019-07-18Fix edit-mode particle vertex draw sizeCampbell Barton
2019-07-18Fix T58447: Unselected bone used for constraint targetCampbell Barton
2019-07-18Cleanup: remove redundant preference checkCampbell Barton
2019-07-18Fix T67105: Missing Update Add Camera Background ImageJeroen Bakker
2019-07-18Fix T66949: Can't select bones from multiple objects in wpaint modeCampbell Barton
2019-07-18Fix weight-paint & pose-select & lock-mode combinationCampbell Barton