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2020-09-09Wrap glObjectLabel and shorten object labeltmp-gldebuglayerClément Foucault
2020-09-09Remove glObjectLabel wrapper and add a new workaround to differentiate...Clément Foucault
2020-09-09Add texture3D to debug layerClément Foucault
2020-09-09Remove GL_CHECK_ERROR as we now have debug wrappersClément Foucault
2020-09-09Add more debug functions to the GL debug layerClément Foucault
2020-09-09Force bind the default framebuffer when creating the contextClément Foucault
2020-09-09Add more debug capabilities for non pointers functionClément Foucault
2020-09-09One macro to rule them allClément Foucault
2020-09-09Fix compilation on MSVCClément Foucault
2020-09-09GL: Add fallback debug layerClément Foucault
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08Cleanup: Use bool instead of intHans Goudey
2020-09-08Revert "BKE: Fix compiling with clang-tidy and readability-non-const-parameter"Clément Foucault
2020-09-08Revert "Revert "RNA Manual Mapping: Update Mappings""Clément Foucault
2020-09-08Revert "RNA Manual Mapping: Update Mappings"Clément Foucault
2020-09-08GLSamplers: Add debug object labelClément Foucault
2020-09-08Fix T79538 Grease Pencil: Fill texture doesn't tile anymoreClément Foucault
2020-09-08BKE: Fix compiling with clang-tidy and readability-non-const-parameterClément Foucault
2020-09-08RNA Manual Mapping: Update MappingsAaron Carlisle
2020-09-08UI: Tooltip grammar fixAaron Carlisle
2020-09-08UI: 3D View: Move Live Unwrap to toolbarAaron Carlisle
2020-09-08Hide tools with missing icons under experimentalPablo Dobarro
2020-09-08Cleanup: reduce variable scopes in node_draw.cJacques Lucke
2020-09-08Alembic Export: support instanced object dataSybren A. Stüvel
2020-09-08UI: Aesthetic tweaks to Select All by Type operatorPablo Vazquez
2020-09-08Cleanup: Alembic export, split `ABCHierarchyIterator::get_alembic_parent()`Sybren A. Stüvel
2020-09-08Cleanup: Alembic export, split function into twoSybren A. Stüvel
2020-09-08GLBackend: Fix gl error inside the mip rendering workaround detectionClément
2020-09-08GLContext: Fix clang warning about using overrideClément
2020-09-08GLFrameBuffer: Fix mass renaming issueClément
2020-09-08Cleanup: reduce variable scopes in drawnode.cJacques Lucke
2020-09-08GPU: Extract GPU Base Test caseJeroen Bakker
2020-09-08DrawManager: Fixed memory leak in test casesJeroen Bakker
2020-09-08DrawManager: Move tests in namespaceJeroen Bakker
2020-09-08Cleanup: Refactor USD Exporter, make parameter constSybren A. Stüvel
2020-09-08Cleanup: USD export, refactor mesh instancingSybren A. Stüvel
2020-09-08Cleanup: Refactor `ED_object_parent_set`Sybren A. Stüvel
2020-09-08Fix T80238: Crash adding properties to material node-treesCampbell Barton
2020-09-08Docs: comment values for DispList.typeCampbell Barton
2020-09-08Cleanup: rename group to collection for internal instancing flagCampbell Barton
2020-09-08Cleanup: naming for library link enumCampbell Barton
2020-09-08Link/Append: support instancing object dataCampbell Barton
2020-09-08Refactor: move library linking arguments into a parameter structCampbell Barton
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPU: Cleanup implementation castsClément Foucault
2020-09-08GPUTexture: Remove unused functions and avoid GPU_texture_opengl_bindcodeClément Foucault
2020-09-08Cleanup: DRW: Replace 0 by NULL in GPU_context_create callsClément Foucault
2020-09-08GPUImmediate: Make activation / deactivation implicitClément Foucault
2020-09-08fix flushClément Foucault
2020-09-08GPUState: Encapsulate glPixelStorei inside the GLStateManagerClément Foucault