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AgeCommit message (Expand)Author
2022-01-19GPUShaderCreateInfo: Rework geometry shader layout supporttmp-gpu-shader-descriptor-2Clément Foucault
2022-01-17Enabled migrated workbench shaders.Jeroen Bakker
2022-01-13Add support for non-explicit bindings in GL < 4.3Clément Foucault
2022-01-12Make push constant array size known at compile timeClément Foucault
2022-01-12Fix workbench prepass infoClément Foucault
2022-01-12GL Backend: Wrap uniform access in macrosClément Foucault
2022-01-12Remove .vert/frag from already converted shaders.Jeroen Bakker
2022-01-12Removed parts of the build scripts that are currently not needed.Jeroen Bakker
2022-01-12Add missing USE_GPU_SHADER_CREATE_INFO.Jeroen Bakker
2022-01-12Add missing license notice.Jeroen Bakker
2022-01-12Added license notices.Jeroen Bakker
2022-01-12Merge branch 'master' into tmp-gpu-shader-descriptor-2Jeroen Bakker
2022-01-12Check ubo struct sizes during compilation.Jeroen Bakker
2022-01-12gpu_shader_simple_lighting.Jeroen Bakker
2022-01-12Fix T94797: crash when playing animation in eevee rendered viewJacques Lucke
2022-01-12Fix T94812: render layer sockets are missing after file loadJacques Lucke
2022-01-12gpu_shader_3D_point*.Jeroen Bakker
2022-01-12gpu_shader_3D_smooth_color.Jeroen Bakker
2022-01-12gpu_shader_3D_uniform_color.Jeroen Bakker
2022-01-12Fix T94041: Loading a new file gives crash while rendering in viewportSergey Sharybin
2022-01-12Fix create info mismatch.Jeroen Bakker
2022-01-12gpu_shader_3d_depth_only.Jeroen Bakker
2022-01-12gpu_shader_3d_flat_color.Jeroen Bakker
2022-01-12CMake: exclude linker options for APPLE and non-UNIXCampbell Barton
2022-01-12Revert "Cleanup GPencil strength previous commit"Antonio Vazquez
2022-01-12Fix clang-tidy warnings.Jeroen Bakker
2022-01-12Merge branch 'master' into tmp-gpu-shader-descriptor-2Jeroen Bakker
2022-01-12Cleanup: use utility functionsKévin Dietrich
2022-01-12Fix T89542: Crash when loading certain .hdr filesJesse Yurkovich
2022-01-12Cleanup: remove redundant const qualifiers for POD typesCampbell Barton
2022-01-12Cleanup: VSE channel drawingRichard Antalik
2022-01-12deps_builder: GMP 6.2.1Ray Molenkamp
2022-01-12BLF: UI_fontstyle_draw UsageHarley Acheson
2022-01-12BLF: Reduction of use of BLF_DRAW_STR_DUMMY_MAXHarley Acheson
2022-01-12Fix T94751: ground created by Setup Tracking Scene not marked as Shadow CatcherGermano Cavalcante
2022-01-12Cleanup: Fix build warning with MSVCRay Molenkamp
2022-01-12Build: Enable unity build for `bf_compositor`Aaron Carlisle
2022-01-12Build: Add precompiled headers for `bf_compositor`Aaron Carlisle
2022-01-12cleanup: hipew remove unused variablesRay Molenkamp
2022-01-12Cleanup previous commitAntonio Vazquez
2022-01-12Fix T94799: GPencil Strokes drawn at 0.0 Strength still visibleAntonio Vazquez
2022-01-11Fix T93588: some videos loaded flipped over Y axis on macOS ArmBrecht Van Lommel
2022-01-11IME Cleanup: Unused GHOST_TEventImeData MemberHarley Acheson
2022-01-11Cleanup: Fix build warnings with MSVCRay Molenkamp
2022-01-11Build: use precompiled headers on all platformsAaron Carlisle
2022-01-11Fix T94804: GPencil Simplify when strokes are Automerged in Draw ModeAntonio Vazquez
2022-01-11Add support for a longest diagonal quad triangulation modeHenrik Dick
2022-01-11Fix T94299: Object asset set as visible but doesn't showJulian Eisel
2022-01-11Cleanup compiler warning in WindowsAntonio Vazquez
2022-01-11Fix T94728: Auto Depth problem with Cliping RegionGermano Cavalcante