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AgeCommit message (Expand)Author
2011-04-21whitespace only, no functional change mixed tabs/spaces --> tabs.v2.57aCampbell Barton
2011-04-21Bugfix [#27095] B-Bone doesn´t resize correctly with numeric inputJoshua Leung
2011-04-21patch [#27094] Fix for property names in sunsky presetsCampbell Barton
2011-04-21patch [#27070] cmake fix for nmake buildsCampbell Barton
2011-04-21re-compress png's (save some space)Campbell Barton
2011-04-21Fix for fix for the bugfix :)Ton Roosendaal
2011-04-21following on from last commit r36263.Campbell Barton
2011-04-21fix [#27096] Segmentation Fault trying to export DirectX with specific modelCampbell Barton
2011-04-21remove checks on deprecated multires pointer.Campbell Barton
2011-04-21cmake - install icons into $PREFIX/share/icons/hicolor/ rather then $PREFIX/s...Campbell Barton
2011-04-21patch from Jakub Steiner for freedesktop icons [#27086] install a high resolu...Campbell Barton
2011-04-21minor changesCampbell Barton
2011-04-21Bugfix [#27090] Available keying set fails in armature pose modeJoshua Leung
2011-04-21fix [#27084] Crash when chosing non-voxel data file in voxel data texture inputCampbell Barton
2011-04-21fix [#27083] Crash on setting Voxel resolution below -3 in 8bit raw texture s...Campbell Barton
2011-04-21fix crash with lots of operators when running "blender -d". Easy case to repr...Andrea Weikert
2011-04-21Internal need_exec tagging for group nodes, fixes #27034. Non-compositor node...Lukas Toenne
2011-04-20Bug fix: "make fur" gave errors with multiple selected objects.Janne Karhu
2011-04-20Fix for [#27075] Explode Modifier - Apply as Shape impossibleJanne Karhu
2011-04-20Bugfix #27026Ton Roosendaal
2011-04-20update tooltip since this fixes paths from newer versions.Campbell Barton
2011-04-20fix [#27072] Calling bpy.utils.blend_paths(True) results in segmantaion fault...Campbell Barton
2011-04-20Bugfix #27044Ton Roosendaal
2011-04-20avoid calling newdataadr() on NULL vertex groups, gives a small speedup on lo...Campbell Barton
2011-04-20Fix [#26884] Console is not hidden when start blenderNathan Letwory
2011-04-20Bugfix #27058Ton Roosendaal
2011-04-20tested with a very large blend file 600mb. - from [#27002].Campbell Barton
2011-04-20Bugfix [#27054] 2.57 icons and buttons aren't perfectly centeredJoshua Leung
2011-04-20Upgrade for pixel color info in image editor and compositor backdrop. Next to...Lukas Toenne
2011-04-20while looking into [#27057] noticed when the view and the transform center ar...Campbell Barton
2011-04-20This was causing too many problems. Better to just not enable this forJoshua Leung
2011-04-20Fix #27014: ctrl-A, ctrl-C, ctrl-V breaks formatting of scriptSergey Sharybin
2011-04-20edit definitions to use const for non modified args, also correct incorrect d...Campbell Barton
2011-04-20Bugfix for #26795 and #26917, Fix a bug that cause the radar sensor to breakErwin Coumans
2011-04-20fix [#27006] Apply Scale at a B-Bone Skeleton causes rescale of B-Bones and o...Campbell Barton
2011-04-20bugfix where separating the armature would also separate the active-unselecte...Campbell Barton
2011-04-20minor cleanup & replace inline armature separate pchan searches with BLI_find...Campbell Barton
2011-04-20fix for crash when loading testfile from report [#27002].Campbell Barton
2011-04-20fix [#26967] separate mesh with p crashes blenderCampbell Barton
2011-04-19Fix for [#27038] Bugs when linking particles/collision/softbody modifiersJanne Karhu
2011-04-19Corrected updating inside edited groups, fix for #27018. This was caused by e...Lukas Toenne
2011-04-19Bugfix 26936Ton Roosendaal
2011-04-19Bugfix [#25960] .1 Action Editor header doesn't update when enteringJoshua Leung
2011-04-19Fix for [#27008] Replacing particle hair with group objects - viewport does n...Janne Karhu
2011-04-19Whitespace/typosJoshua Leung
2011-04-19Bugfix [#25960] Action/NLA Editor issues with animdata contextJoshua Leung
2011-04-19Bugfix #26977 + Patch by Harley AchesonTon Roosendaal
2011-04-19patch [#26978] Minor Spelling Mistakes in Editor OperatorsCampbell Barton
2011-04-19Some strings to store ID names were too small, could cause stack corruption.Campbell Barton
2011-04-19noticed a problem with rendering non-active scenes in the node editor.Campbell Barton