Age | Commit message (Expand) | Author |
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans |
2006-09-05 | fixed bug in contact manifold generation, concave and compound objects requir... | Erwin Coumans |
2006-09-02 | 'Better' cleaning for bullet (trickier to clean than most, since it is two | Chris Want |
2006-08-31 | updated aabb calculation | Erwin Coumans |
2006-08-30 | msvc6 still builds :) | Jens Ole Wund |
2006-08-30 | Got a license from Intel for VTune, thanks! First performance analysis showed... | Erwin Coumans |
2006-08-28 | upgraded Bullet rigidbody physics to latest version 1.9 | Erwin Coumans |
2006-06-22 | workaround for a irregularity/bug in physics system (happens very seldom, jus... | Erwin Coumans |
2006-06-22 | clarified text to catch some rare collision issue | Erwin Coumans |
2006-06-17 | Bulllet bugfix, assignment rather then test | Erwin Coumans |
2006-06-17 | fixed synchronisation problem with (kept on loosing this documentation bit wh... | Erwin Coumans |
2006-06-17 | fixed Bullet bug: constraints didn't merge simulation islands. | Erwin Coumans |
2006-06-16 | bullet + GE happy on msvc6 again :) | Jens Ole Wund |
2006-06-15 | try to catch error/ freezing reported on OSX | Erwin Coumans |
2006-05-24 | improved GJK accuracy for large objects | Erwin Coumans |
2006-05-23 | -added basic support for GameActuator 'load game', relative paths were broken... | Erwin Coumans |
2006-05-20 | Bullet: added per-contact point user-cache, + callback. This allows Collision... | Erwin Coumans |
2006-05-11 | - Charlie provided a work-around for some armature related crashes | Erwin Coumans |
2006-05-11 | fixed raycasting related issue | Erwin Coumans |
2006-05-11 | - Added support for kinematic objects (interaction between rigidbodies), deri... | Erwin Coumans |
2006-04-28 | - fixed Bullet noResponse/ghost mode | Erwin Coumans |
2006-04-26 | fixed several internal Bullet rigidbody dynamics bugs: | Erwin Coumans |
2006-04-24 | fixes in raycasting | Erwin Coumans |
2006-04-17 | Bullet physics: fixed some accuracy problem (square length should be compared... | Erwin Coumans |
2006-04-17 | added support for 'Ghost' object and collision sensor (preliminary) | Erwin Coumans |
2006-04-16 | ==Something very minor== | Chris Want |
2006-04-13 | don't use Epa yet | Erwin Coumans |
2006-04-13 | a lot of work in a few small changes to improve penetration depth. and some f... | Erwin Coumans |
2006-04-11 | applied Charlies patch, reverted some GLSL shader stuff, improved penetration... | Erwin Coumans |
2006-04-11 | finished RemoveHandle implementation | Erwin Coumans |
2006-04-08 | fixed a lot of GCC 4.0 warnings. | Erwin Coumans |
2006-04-05 | fixed two issues that hinder linux build | Erwin Coumans |
2006-04-05 | improved some Bullet Dynamics, related to friction/contact constraints. | Erwin Coumans |
2006-04-03 | fixed a crashing bug in new vehicle physics, and removed some debugging code ... | Erwin Coumans |
2006-04-01 | more Bullet physics improvements, mainly stability and performance related. | Erwin Coumans |
2006-03-29 | more physics work: fixed some deactivation bug, improved contact constraint s... | Erwin Coumans |
2006-03-27 | Synchronized Bullet physics to latest version. | Erwin Coumans |
2006-03-14 | restoring minimum debug build on msvc6 projects | Jens Ole Wund |
2006-02-28 | msvc6 projects building debug | Jens Ole Wund |
2006-02-22 | added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee... | Erwin Coumans |
2006-02-21 | Trying to get the bullet re-org to work with Makefiles. | Chris Want |
2006-02-21 | updated scons file, case-sensititivy problem fixed | Erwin Coumans |
2006-02-21 | Reorganized Bullet physics files, added preliminary vehicle simulation files ... | Erwin Coumans |
2006-02-13 | more vehicle preparation and some bullet collision detection bugfixes (relate... | Erwin Coumans |
2006-01-29 | ==warnings cleanup== | Tom Musgrove |
2006-01-28 | The extern/bullet from HEAD is needed to compile the gameengine inorange | Chris Want |
2006-01-11 | bullet in the orange branch seems to be merged incorrectly. updated to the la... | Erwin Coumans |
2006-01-11 | Tuesday merger of bf-blender into orange branch. | Ton Roosendaal |
2006-01-06 | Lots of stupid warning fixes: | Kent Mein |
2005-12-31 | Fixed several bugs: python refcounting related and Bullet related (basic add/... | Erwin Coumans |