Age | Commit message (Expand) | Author |
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans |
2006-08-28 | upgraded Bullet rigidbody physics to latest version 1.9 | Erwin Coumans |
2006-07-03 | debug lines / register the applied impulse for constraint (for breaking) | Erwin Coumans |
2006-06-22 | workaround for a irregularity/bug in physics system (happens very seldom, jus... | Erwin Coumans |
2006-06-20 | bugfix: removing constraints should activate rigidbodies. | Erwin Coumans |
2006-06-19 | bugfix/workaround for problem with hard-coded collision margins being too lar... | Erwin Coumans |
2006-06-12 | Bullet, bugfix: don't simulate when substeps are set to 0 | Erwin Coumans |
2006-05-23 | -added basic support for GameActuator 'load game', relative paths were broken... | Erwin Coumans |
2006-05-11 | - Charlie provided a work-around for some armature related crashes | Erwin Coumans |
2006-05-11 | - Added support for kinematic objects (interaction between rigidbodies), deri... | Erwin Coumans |
2006-05-10 | (experimental) logic timestep to 60hertz instead of 30 hertz. | Erwin Coumans |
2006-05-09 | fixed Bullet raycasting filtering issue | Erwin Coumans |
2006-04-28 | - fixed Bullet noResponse/ghost mode | Erwin Coumans |
2006-04-26 | added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. ... | Erwin Coumans |
2006-04-24 | fixes in raycasting | Erwin Coumans |
2006-04-23 | use ContinuousConvexCollision for raycaster, fixes raycast problems | Erwin Coumans |
2006-04-17 | Bullet physics: fixed some accuracy problem (square length should be compared... | Erwin Coumans |
2006-04-17 | added support for 'Ghost' object and collision sensor (preliminary) | Erwin Coumans |
2006-04-13 | a lot of work in a few small changes to improve penetration depth. and some f... | Erwin Coumans |
2006-04-08 | fixed a lot of GCC 4.0 warnings. | Erwin Coumans |
2006-04-07 | added hinge constraint support to Bullet physics | Erwin Coumans |
2006-04-05 | improved some Bullet Dynamics, related to friction/contact constraints. | Erwin Coumans |
2006-04-01 | more Bullet physics improvements, mainly stability and performance related. | Erwin Coumans |
2006-03-29 | more physics work: fixed some deactivation bug, improved contact constraint s... | Erwin Coumans |
2006-03-27 | Synchronized Bullet physics to latest version. | Erwin Coumans |
2006-03-24 | a bunch of small warnings fixes: | Kent Mein |
2006-02-21 | Reorganized Bullet physics files, added preliminary vehicle simulation files ... | Erwin Coumans |
2005-12-31 | Fixed several bugs: python refcounting related and Bullet related (basic add/... | Erwin Coumans |
2005-08-17 | some more fixes in the raycast/mouse over | Erwin Coumans |
2005-08-12 | added more debug text, enabled the bullet penalty solver, instead of ode solv... | Erwin Coumans |
2005-08-05 | fixed the mouse-over sensor, | Erwin Coumans |
2005-08-04 | improved deactivation, exposed more tweakable parameters to python, | Erwin Coumans |
2005-07-30 | updated testbed demo | Erwin Coumans |
2005-07-29 | added physics-debugging | Erwin Coumans |
2005-07-18 | more preparations for bullet physics, and some eol issues with SCA_Joystick* | Erwin Coumans |