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AgeCommit message (Expand)Author
2004-11-14more conservative default build options for OS XJean-Luc Peurière
2004-11-06Add new broad phase collision response to Solid: this will let us hook (and p...Kester Maddock
2004-11-01Needed to include <math.h> on solaris for some odd reason for theirKent Mein
2004-11-01Cast 0 as unsigned int for sun's CC to get rid of this:Kent Mein
2004-08-21Make sure directory $(OCGDIR)/extern is created before building externChris Want
2004-08-15Theodore Schundler's patches to add FreeBSD support to the scons buildHans Lambermont
2004-07-28compile options for macos X buildsJean-Luc Peurière
2004-07-17Fixed OSX ranlib line, to match commented out part in make libsTon Roosendaal
2004-07-17One more cleanup for MSVC - need separation for debug/release because MSVC ca...Kester Maddock
2004-07-17Missed these two...Kester Maddock
2004-07-17Remove all the autoconf stuff for QHull & SOLID and use the Makefiles.Kester Maddock
2004-07-14- updated VC6 project files for SOLID - blender now links with theSimon Clitherow
2004-06-04Compile fixes for gcc 3.4Kester Maddock
2004-05-16Port closest points fix from tuhopuu - should return positive distance.Kester Maddock
2004-05-16Added #!/usr/bin/python standard script identifier to the start of SConscript...Kester Maddock
2004-05-15extend clean target for qhull and solidHans Lambermont
2004-05-08post 2.33 release commit of the modified SCons files for Os X.Jean-Luc Peurière
2004-05-05Enable doubles internally in Solid for the Makefile build system.Kester Maddock
2004-05-04Build blender with solid-based gameengine on irix using pre-compiledChris Want
2004-05-03- build qhull and solid (next to ode)Hans Lambermont
2004-04-22[SCONS] Optimisation flags for msvcNathan Letwory
2004-04-17Fix segfault on collisions between dynamic complex (polyheder) and dynamic co...Kester Maddock
2004-04-17correct path to qhull in extern.Nathan Letwory
2004-03-31Added #if defined (__sparc) || (__APPLE__)Kent Mein
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2004-03-10- [SCONS] Added building of qhull and Solid from extern when selecting the So...Nathan Letwory
2004-01-02Work done to build blender on Linux [sparc64].Wouter van Heyst
2003-12-06Added the qhull sources to the repository.Michel Selten
2003-12-06Added the Solid 3.5 sources to the blender source tree.Michel Selten
2003-07-05Multiline string literals are deprecated in gcc3.3, fixes build errorWouter van Heyst
2003-03-27Sigh, OSX and ranlib againWouter van Heyst
2003-03-25Ahum, ode does needs it's usersettings. (non-patching platforms didn't have it,Wouter van Heyst
2003-03-25- Build ode on OSXWouter van Heyst
2003-02-17- fix 'debug' targetHans Lambermont
2003-01-26- create lib dir when compiling blender for windowsFrank van Beek
2003-01-20Create dist/lib so the build can create it's library as expectedWouter van Heyst
2003-01-20Reenable the ode build on LinuxWouter van Heyst
2003-01-20reshuffle the 'install' target :Hans Lambermont
2003-01-12- ode now compiles and installs under MSVC / cygwinFrank van Beek
2003-01-12Enable automated build and install runs on FreeBSD for ODE.Hans Lambermont
2003-01-11Build and install ode in lib/<platform>Hans Lambermont
2003-01-04- use ODE in lib/ for FreeBSDHans Lambermont
2002-11-05Another small fix to ode:Maarten Gribnau
2002-11-04Changed the OSX config file so that it compiles on OSX 10.2Maarten Gribnau
2002-10-30fixed spacing in the headers to get rid of some warnings and some otherKent Mein
2002-10-18checkin of ODE library. Do not modify the ODE source code; instead, follow theNorman Lin