Age | Commit message (Expand) | Author |
2022-01-25 | Cycles: Reorganize Acceleration Structure UI panel. | Thomas Dinges |
2022-01-25 | Cycles: Make Embree compact BVH optional | Thomas Dinges |
2022-01-20 | Cleanup: Remove unused python helper function. | Thomas Dinges |
2022-01-17 | Baking: new method to generate margin, based on adjacent faces | Martijn Versteegh |
2021-12-16 | Cycles: pointcloud rendering | Brecht Van Lommel |
2021-12-07 | Cycles: Metal host-side code | Michael Jones |
2021-11-25 | Cycles: expose direct light sampling option in Debug panel, tweak panel layout | Brecht Van Lommel |
2021-11-22 | Fix confusing new Cycles UI terminology | Brecht Van Lommel |
2021-11-12 | Fix Cycles ray visibility panel missing for volume objects | Brecht Van Lommel |
2021-11-11 | Cycles: Add sample offset option | Andrii |
2021-10-27 | Cycles: tweak scrambling distance UI grouping, and improve tooltip | Brecht Van Lommel |
2021-10-27 | Cycles: Update UI for Scrambling Distance Patch | Alaska |
2021-10-27 | Cycles: Scrambling distance for the PMJ sampler | William Leeson |
2021-10-26 | Distance Scrambling for for Cycles X - Sobol version | William Leeson |
2021-10-26 | Cycles: add additive AO support through Fast GI settings | Brecht Van Lommel |
2021-10-20 | Fix T62325, T91990: changing Cycles presets does not update the Blender UI | Brecht Van Lommel |
2021-10-15 | Fix Cycles Python error with pinned materials in properties editor | Brecht Van Lommel |
2021-10-04 | Fix Cycles render time pass being available in UI, but it was removed | Brecht Van Lommel |
2021-09-28 | Cycles: add HIP device support for AMD GPUs | Brian Savery |
2021-09-23 | Cycles: improve Auto Tile option description | Brecht Van Lommel |
2021-09-21 | Cycles: merge of cycles-x branch, a major update to the renderer | Brecht Van Lommel |
2021-08-05 | Render: move Cycles visibility, holdout and shadow catcher properties to Blender | Brecht Van Lommel |
2021-08-04 | Cycles: make object Fast GI Approximation panel a subpanel of Shading | Brecht Van Lommel |
2021-08-04 | Fix Cycles material slots list being too short | Romain Toumi |
2021-08-04 | Cycles: More flexible GI Approximation AO distance control | Sergey Sharybin |
2021-07-28 | Cycles: remove WITH_CYCLES_DEBUG, add WITH_CYCLES_DEBUG_NAN | Brecht Van Lommel |
2021-07-21 | UI: Fix Cycles Materials menu Layout | Romain Toumi |
2021-07-05 | Fix T89655: tweak Cycles transparent bounces UI for clarity | Brecht Van Lommel |
2021-06-28 | Cycles: reduce shadow terminator artifacts | Mikhail Matrosov |
2021-06-25 | Cycles: add view layer option to disable motion blur, in the Filter panel | Brecht Van Lommel |
2021-05-17 | Fix T85892: disable progressive refine when using adaptive sampling | Brecht Van Lommel |
2021-04-29 | Fix error in Python UI script | Brecht Van Lommel |
2021-04-29 | Fix: missing AO factor from Cyclest Fast GI panel | Brecht Van Lommel |
2021-04-05 | Render: faster animation and re-rendering with Persistent Data | Brecht Van Lommel |
2021-04-04 | Cycles: make AO bounces settings more discoverable | Brecht Van Lommel |
2021-04-01 | Cycles: add a spread setting for area lights | Matteo Falduto |
2021-02-23 | Cycles: Add option to change input passes for viewport denoising | Patrick Mours |
2021-02-21 | PyAPI: use postponed annotations to support Python 3.10 | Campbell Barton |
2021-02-12 | Merge branch 'blender-v2.92-release' | Jeroen Bakker |
2021-02-12 | Cycles: Use Blender Settings For AOV | Jeroen Bakker |
2021-02-12 | Cleanup: don't subclass 'Panel' for mix-in classes | Campbell Barton |
2021-01-13 | UI: Revert design changes to data-block selector for the 2.92 release | Julian Eisel |
2020-12-24 | Bake: vertex color baking support for Cycles | Brecht Van Lommel |
2020-12-21 | UI: make light spot shape panel consistent between Cycles and Eevee | Matteo Falduto |
2020-12-18 | UI: Redesigned data-block selectors | Julian Eisel |
2020-12-08 | Cycles: Enable baking panel in OptiX and redirect those requests to CUDA for now | Patrick Mours |
2020-12-07 | Fix Cryptomatte panel not visible in EEVEE | Jeroen Bakker |
2020-12-07 | Cycles: Use Blender Cryptomatte Settings. | Jeroen Bakker |
2020-10-24 | UI: Capitalization Corrections | Yevgeny Makarov |
2020-10-02 | Cleanup: pep8 (indentation, spacing, long lines) | Campbell Barton |