Age | Commit message (Expand) | Author |
2014-09-05 | Cycles: Split caustics option, to allow separate control for Reflection and R... | Thomas Dinges |
2014-08-26 | Cycles: Make Correlated Multi Jitter a regular feature. | Thomas Dinges |
2014-07-04 | Fix T40843: Cycles does not support viewport render override | Sergey Sharybin |
2014-06-14 | Cycles: volume sampling method can now be set per material/world. | Brecht Van Lommel |
2014-05-19 | Move ShadingSystem enum to shader.h | Nathan Letwory |
2014-05-19 | Move BVHType and shadingsystem enums to top-level of Cycles namespace. | Nathan Letwory |
2014-05-12 | Fix T40149: cycles motion blur render problem with multiple render layers. | Brecht Van Lommel |
2014-03-15 | Cycles: Direct multi light sampling in the Branched Path Integrator is option... | Thomas Dinges |
2014-03-10 | Cycles: Option to Sample all Lights in the Branched Path integrator for indir... | Thomas Dinges |
2014-02-14 | Cycles: equi-angular sampling for homogeneous volumes | Brecht Van Lommel |
2014-02-13 | Fix issue in recent bugfix, did not work with multiple sessions (preview rend... | Brecht Van Lommel |
2014-02-11 | Fix Cycles Light Passes being always enabled, own regression in Clamp commit ... | Thomas Dinges |
2014-02-11 | Cycles: Separation of Indirect and Direct clamping. | Thomas Dinges |
2014-02-03 | Code cleanup: use bools where possible | Campbell Barton |
2014-01-07 | Cycles Volume Render: scattering support. | Brecht Van Lommel |
2013-12-30 | Cycles Volume Render: heterogeneous (textured) volumes support. | Brecht Van Lommel |
2013-10-05 | Better fix for #36935 and 36316: | Brecht Van Lommel |
2013-09-04 | Fix a few issues reported by coverity scan. | Brecht Van Lommel |
2013-08-31 | Cycles: viewport render now takes scene color management settings into account, | Brecht Van Lommel |
2013-08-24 | Cycles: reduce noise using regular path tracing + subsurface scattering with | Brecht Van Lommel |
2013-08-24 | Cycles: | Thomas Dinges |
2013-08-23 | Cycles: more code refactoring to rename things internally as well. Also change | Brecht Van Lommel |
2013-08-23 | Cycles: change Progressive sampling option in UI to an enum of "Path Tracing" | Brecht Van Lommel |
2013-08-22 | Cycles / Sampling UI: | Thomas Dinges |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-08-09 | Cycles / Non-Progressive integrator: | Thomas Dinges |
2013-08-01 | Cycles / Squared Samples: | Thomas Dinges |
2013-07-20 | Code cleanup / Cycles: | Thomas Dinges |
2013-07-20 | Cycles / Sampling UI: | Thomas Dinges |
2013-07-19 | Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes | Thomas Dinges |
2013-06-09 | Fix #35696: cycles crash with no world assigned to scene, after recent changes. | Brecht Van Lommel |
2013-06-07 | Cycles: experimental correlated multi-jittered sampling pattern that can be used | Brecht Van Lommel |
2013-06-07 | Code cleanup: avoid some warnings due to implicit uint/int/float/double conve... | Brecht Van Lommel |
2013-06-07 | Cycles: mist pass added, with start/depth/falloff control. If the pass is | Brecht Van Lommel |
2013-05-10 | Cycles: add Use Surfaces and Use Hair option to render layers, to disable ren... | Brecht Van Lommel |
2013-04-16 | Cycles: when render layers have per layer number of samples set, the Sampling | Brecht Van Lommel |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-04-02 | Cycles: code refactoring to add generic lookup table memory. | Brecht Van Lommel |
2013-02-14 | Further fix for #34121: OSL + persistent images could crash in some cases still. | Brecht Van Lommel |
2013-02-14 | Fix #34121: OSL + persistent images option was not freeing shader memory prop... | Brecht Van Lommel |
2013-01-17 | Cycles: | Thomas Dinges |
2013-01-07 | Cycles / Tile Rendering: | Thomas Dinges |
2012-12-28 | New feature | Stuart Broadfoot |
2012-12-21 | Cycles: merge some changes from a local branch to bring network rendering a bit | Brecht Van Lommel |
2012-12-14 | Cycles: make "Open Shading Language" a boolean toggle, the other option "GPU ... | Brecht Van Lommel |
2012-11-16 | Fix #33170: cycles viewport update issue with motion blur enabled | Brecht Van Lommel |
2012-11-10 | Fix part of #33132: render resoltuion refresh issues after persistent images | Brecht Van Lommel |
2012-11-10 | Fix #33131: more useful cycles behavior for layers that are both marked excluded | Brecht Van Lommel |
2012-11-09 | Cycles: persistent images option | Sergey Sharybin |
2012-11-08 | Fix #33107: cycles fixed threads 1 was still having two cores do work, | Brecht Van Lommel |