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AgeCommit message (Expand)Author
2015-05-15Cycles: Make animated seed a builtin feature.Thomas Dinges
2015-04-06Cycles: Experiment with making previews more interactiveSergey Sharybin
2015-04-06Cycles: Free unused image buffers when rendering with locked interfaceSergey Sharybin
2015-03-27Cycles: Code cleanup, spaces around keywordsSergey Sharybin
2015-02-21Cycles: Use lower progressive update timeout for preview renderingSergey Sharybin
2015-02-18Cycles: Initialize "headless" flags on engine initializationSergey Sharybin
2015-02-17Cycles: Make blender session aware of rendering from command lineSergey Sharybin
2015-01-27Cycles: Support texture coordinate from another objectSergey Sharybin
2014-12-29Cycles: Disable QBVH on 32bit systems all togetherSergey Sharybin
2014-12-25Revert QBVH switch, after discussion with Sergey.Thomas Dinges
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-12-25Cycles: Expose QBVH on/off switch to the UI.Thomas Dinges
2014-12-25Cycles: Enable QBVH optimization structure for SSE2 CPUsSergey Sharybin
2014-11-14skip scene_armature_depsgraph_workaround when theres no armaturesCampbell Barton
2014-10-31Fix T42349: Windows Render command line Cycles CrashSergey Sharybin
2014-09-05Cycles: Split caustics option, to allow separate control for Reflection and R...Thomas Dinges
2014-08-26Cycles: Make Correlated Multi Jitter a regular feature.Thomas Dinges
2014-07-04Fix T40843: Cycles does not support viewport render overrideSergey Sharybin
2014-06-14Cycles: volume sampling method can now be set per material/world.Brecht Van Lommel
2014-05-19Move ShadingSystem enum to shader.hNathan Letwory
2014-05-19Move BVHType and shadingsystem enums to top-level of Cycles namespace.Nathan Letwory
2014-05-12Fix T40149: cycles motion blur render problem with multiple render layers.Brecht Van Lommel
2014-03-15Cycles: Direct multi light sampling in the Branched Path Integrator is option...Thomas Dinges
2014-03-10Cycles: Option to Sample all Lights in the Branched Path integrator for indir...Thomas Dinges
2014-02-14Cycles: equi-angular sampling for homogeneous volumesBrecht Van Lommel
2014-02-13Fix issue in recent bugfix, did not work with multiple sessions (preview rend...Brecht Van Lommel
2014-02-11Fix Cycles Light Passes being always enabled, own regression in Clamp commit ...Thomas Dinges
2014-02-11Cycles: Separation of Indirect and Direct clamping.Thomas Dinges
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-10-05Better fix for #36935 and 36316:Brecht Van Lommel
2013-09-04Fix a few issues reported by coverity scan.Brecht Van Lommel
2013-08-31Cycles: viewport render now takes scene color management settings into account,Brecht Van Lommel
2013-08-24Cycles: reduce noise using regular path tracing + subsurface scattering withBrecht Van Lommel
2013-08-24Cycles:Thomas Dinges
2013-08-23Cycles: more code refactoring to rename things internally as well. Also changeBrecht Van Lommel
2013-08-23Cycles: change Progressive sampling option in UI to an enum of "Path Tracing"Brecht Van Lommel
2013-08-22Cycles / Sampling UI:Thomas Dinges
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-08-09Cycles / Non-Progressive integrator:Thomas Dinges
2013-08-01Cycles / Squared Samples:Thomas Dinges
2013-07-20Code cleanup / Cycles:Thomas Dinges
2013-07-20Cycles / Sampling UI:Thomas Dinges
2013-07-19Fix for [#36216] Viewport render with CMJ sampler and unlimited passes freezes Thomas Dinges
2013-06-09Fix #35696: cycles crash with no world assigned to scene, after recent changes.Brecht Van Lommel
2013-06-07Cycles: experimental correlated multi-jittered sampling pattern that can be usedBrecht Van Lommel
2013-06-07Code cleanup: avoid some warnings due to implicit uint/int/float/double conve...Brecht Van Lommel
2013-06-07Cycles: mist pass added, with start/depth/falloff control. If the pass isBrecht Van Lommel
2013-05-10Cycles: add Use Surfaces and Use Hair option to render layers, to disable ren...Brecht Van Lommel