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AgeCommit message (Expand)Author
2017-04-04Cycles: Tag shaders for update after the threading part is overSergey Sharybin
2017-03-31Cycles: Solve threading conflict in shader synchronizationSergey Sharybin
2017-03-29Cycles: Make all #include statements relative to cycles source directorySergey Sharybin
2016-11-20Cycles: refactor culling code into utility class.Brecht Van Lommel
2016-11-20Cycles: distance culling for objects.Carlo Andreacchio
2016-10-24Cycles: Remove explicit std:: from types where possibleSergey Sharybin
2016-07-18Cycles: add support for motion blurring of fluid meshes.Kévin Dietrich
2016-05-22Cleanup: remove Cycles layer bits checking in the kernel.Brecht Van Lommel
2016-05-17Code refactor: use shader pointers rather than shader indexes.Brecht Van Lommel
2016-04-18Cycles microdisplacement: add max subdivision settingMai Lavelle
2016-04-17Cycles microdisplacement: scene level render and preview dicing ratesMai Lavelle
2016-03-12Cycles: Some typo fixesSergey Sharybin
2016-03-10Multi-View: Cycles - Spherical Stereo support (VR Panoramas)Dalai Felinto
2016-01-30Cycles: Pass Blender's C++ RNA structures by referenceSergey Sharybin
2015-11-24Cycles: Support per-render layer world AO settingsSergey Sharybin
2015-07-21Cycles: Implement camera zoom motion blurSergey Sharybin
2015-07-18Cycles: Camera frustum space object culling scene simplificationSergey Sharybin
2015-04-27Cycles: Added support for light portalsLukas Stockner
2015-04-06Cycles: Free unused image buffers when rendering with locked interfaceSergey Sharybin
2015-03-27Cycles: Code cleanup, prepare for strict C++ flagsSergey Sharybin
2015-02-18Cycles: Initialize "headless" flags on engine initializationSergey Sharybin
2015-02-17Cycles: Make blender session aware of rendering from command lineSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-12-25Cycles: Enable QBVH optimization structure for SSE2 CPUsSergey Sharybin
2014-03-29Cycles code refactor: improve vertex motion attribute storage and export.Brecht Van Lommel
2014-02-13Fix issue in recent bugfix, did not work with multiple sessions (preview rend...Brecht Van Lommel
2013-10-18Fix cycles hair segments not giving correct vector speed pass, the motion vectorBrecht Van Lommel
2013-10-17Fix cycles mesh synchronization being too slow with vector blur and duplis.Brecht Van Lommel
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-07-14Fix a few issues found by coverity code scan in cycles code, nothing that causedBrecht Van Lommel
2013-06-13Fix #35723: cycles motion blur rendering issue after recent optimizations to ...Brecht Van Lommel
2013-05-10Cycles: add Use Surfaces and Use Hair option to render layers, to disable ren...Brecht Van Lommel
2013-04-16Cycles: when render layers have per layer number of samples set, the SamplingBrecht Van Lommel
2013-03-14Border rendering now works for all scenes used in compositor,Sergey Sharybin
2012-12-28New featureStuart Broadfoot
2012-11-21Fix #32796: cycles did not support image auto refresh option.Brecht Van Lommel
2012-11-10Fix #33131: more useful cycles behavior for layers that are both marked excludedBrecht Van Lommel
2012-11-08Fix #33113: cycles not rendering motion blur correct with dying particles.Brecht Van Lommel
2012-10-18Fix #32912: cycles crash with dead particles, actual crash was caused by anBrecht Van Lommel
2012-10-16Cycles: non-camera viewport render border supportSergey Sharybin
2012-10-05Cycles: add "From Dupli" option for texture coordinate node. This gets theBrecht Van Lommel
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-08-31Fix for #32184 and redesign of particle storage in Cycles.Lukas Toenne
2012-08-10Fix for particle object rendering in Cycles. On object sync the object first ...Lukas Toenne
2012-07-23fix for cycles bug in localview: see r48269, bits used for localview gave col...Campbell Barton
2012-06-08Particle Info node for Cycles. This can be used to access particle informatio...Lukas Toenne
2012-06-07Cycles: border render now works in the viewport, when looking through theBrecht Van Lommel
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05Fix related to #31317: viewport render layer rendering now uses render visibi...Brecht Van Lommel
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel