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AgeCommit message (Expand)Author
2014-12-09Cycles: Code cleanup, typoSergey Sharybin
2014-11-24Cycles: Log time spent on the BVH buildSergey Sharybin
2014-04-22Cycles: optimization for hair BVH build, allow max 2 hair curves per leaf.Brecht Van Lommel
2014-04-21Code cleanup: add some asserts and fix a typo in BVH build.John Pavel
2014-03-29Cycles: add support for curve deformation motion blur.Brecht Van Lommel
2014-03-29Cycles: add support for mesh deformation motion blur.Brecht Van Lommel
2014-03-29Cycles code refactor: change curve key to float4 for easier storage as attrib...Brecht Van Lommel
2014-03-29Cycles code refactor: changes to make adding new primitive types easier.Brecht Van Lommel
2013-10-26spelling: use American spelling for canceledCampbell Barton
2013-09-17Fix #36750: windows crash with empty cycles scene, can't do &references[0] withBrecht Van Lommel
2013-09-17Fix #36738: object ray visibility flags not working in cycles viewport if thereBrecht Van Lommel
2013-01-15Cycles Hair: Introduction of Cardinal Spline Curve Segments and minor fixes.Stuart Broadfoot
2013-01-03Cycles Hair: refactoring to store curves with the index of the first key and theBrecht Van Lommel
2013-01-03Cycles Hair: refactoring to support generic attributes for hair curves. ThereBrecht Van Lommel
2012-12-28New featureStuart Broadfoot
2012-06-09code cleanup: quiet all warnings about double promotion (either by changing t...Campbell Barton
2012-05-05Cycles: threading optimizationsBrecht Van Lommel
2012-05-01Fix #31202: cycles crash in new BVH builder on Windows, when compiling withBrecht Van Lommel
2012-04-28Cycles: merging features from tomato branch.Brecht Van Lommel
2011-12-04Fix #29444: cycles problem building BVH with NaN vertices.Brecht Van Lommel
2011-10-03Cycles: fix a few more msvc issues with empty scenes and ustring setting.Brecht Van Lommel
2011-09-01Cycles:Brecht Van Lommel
2011-05-03Cycles: first batch of windows build fixes, not quite there yet.Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal