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2017-04-13Cycles: Header cleanup in BVH: move self header to be the first oneSergey Sharybin
2017-03-29Cycles: Make all #include statements relative to cycles source directorySergey Sharybin
2017-02-15Cycles: Don't calculate primitive time if BVH motion steps are not usedSergey Sharybin
2017-02-15Cycles: Fix wrong hair render results when using BVH motion stepsSergey Sharybin
2017-01-20Cycles: Cleanup, split one gigantic function into two smaller onesSergey Sharybin
2016-07-07Cycles: Implement unaligned nodes BVH builderSergey Sharybin
2016-04-04Cycles: Make spatial split BVH multi-threadedSergey Sharybin
2016-03-31Cycles: Pass BVH builder by const reference to spatial splittersSergey Sharybin
2016-03-31Cycles: Wrap spatial split storage into own structureSergey Sharybin
2015-06-28Cycles: Avoid having duplication of BVH arrays during buildSergey Sharybin
2015-01-12Cycles: Enable leaf split by primitive type and adopt BVH traversal for thisSergey Sharybin
2015-01-12Cycles: Optimize leaf splitting code by avoid vector allocationSergey Sharybin
2015-01-12Cycles: BVH params option to split leaf node by primitive typesSergey Sharybin
2014-04-22Cycles: optimization for hair BVH build, allow max 2 hair curves per leaf.Brecht Van Lommel
2014-03-29Cycles code refactor: changes to make adding new primitive types easier.Brecht Van Lommel
2013-01-03Cycles Hair: refactoring to store curves with the index of the first key and theBrecht Van Lommel
2012-12-28New featureStuart Broadfoot
2012-05-05Cycles: threading optimizationsBrecht Van Lommel
2012-04-28Cycles: merging features from tomato branch.Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal