Age | Commit message (Expand) | Author |
---|---|---|
2015-06-28 | Cycles: Avoid having duplication of BVH arrays during build | Sergey Sharybin |
2015-01-12 | Cycles: Enable leaf split by primitive type and adopt BVH traversal for this | Sergey Sharybin |
2015-01-12 | Cycles: Optimize leaf splitting code by avoid vector allocation | Sergey Sharybin |
2015-01-12 | Cycles: BVH params option to split leaf node by primitive types | Sergey Sharybin |
2014-04-22 | Cycles: optimization for hair BVH build, allow max 2 hair curves per leaf. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: changes to make adding new primitive types easier. | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to store curves with the index of the first key and the | Brecht Van Lommel |
2012-12-28 | New feature | Stuart Broadfoot |
2012-05-05 | Cycles: threading optimizations | Brecht Van Lommel |
2012-04-28 | Cycles: merging features from tomato branch. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |