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AgeCommit message (Expand)Author
2022-10-24Cycles: Metal integrator state size tuningMichael Jones
2022-08-18Fix T100246: Cycles GPU render error when adding AO node during viewport renderBrecht Van Lommel
2022-07-15Cycles: generalize shader sorting / locality heuristic to all GPU devicesBrecht Van Lommel
2022-07-14Cycles: Improve cache usage on Apple GPUs by chunking active indicesMichael Jones
2022-06-20Cleanup: renaming and consistency for kernel dataBrecht Van Lommel
2022-06-17Cleanup: add verbose logging category names instead of numbersBrecht Van Lommel
2022-05-31Fix Cycles MNEE not working for MetalBrecht Van Lommel
2022-02-11Cycles: use SPDX license headersBrecht Van Lommel
2022-01-07Fix T93350: Cycles renders shows black during rendering huge resolutionsBrecht Van Lommel
2021-12-07Revert "Fix T93350: Cycles renders shows black during rendering huge resoluti...Brecht Van Lommel
2021-12-07Fix T93350: Cycles renders shows black during rendering huge resolutionsSergey Sharybin
2021-11-29Fix debug build error after recent Cycles kernel argument changesBrecht Van Lommel
2021-11-29Cycles: Metal readiness: Specify DeviceQueue::enqueue arg typesMichael Jones
2021-11-25Merge branch 'blender-v3.0-release' to bring in D13042:William Leeson
2021-11-25Fix performance decrease with Scrambling Distance onAlaska
2021-11-11Merge branch 'blender-v3.0-release'Sergey Sharybin
2021-11-11Fix T92868: Cycles catcher with transparency crashesSergey Sharybin
2021-11-11Cycles: Add sample offset optionAndrii
2021-11-01Fix T92671: confusing Cycles debug logs about CPU architectureBrecht Van Lommel
2021-10-26Distance Scrambling for for Cycles X - Sobol versionWilliam Leeson
2021-10-26Cycles: remove prefix from source code file namesBrecht Van Lommel
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
2021-10-26Cleanup: compiler warningsBrecht Van Lommel
2021-10-26Cycles: add additive AO support through Fast GI settingsBrecht Van Lommel
2021-10-21Cycles: add shadow path compaction for GPU renderingBrecht Van Lommel
2021-10-20Cycles: more accurately count main paths for adding work tilesBrecht Van Lommel
2021-10-20Cleanup: some renaming to better distinguish main and shadow pathsBrecht Van Lommel
2021-10-20Cycles: make ambient occlusion pass take into account transparency againBrecht Van Lommel
2021-10-19Cycles: decouple shadow paths from main path on GPUBrecht Van Lommel
2021-10-18Cleanup: spelling in commentsCampbell Barton
2021-10-14Fix shadow catcher behind transparent object on GPUSergey Sharybin
2021-10-12Fix missing Cycles volume stack re-allocationSergey Sharybin
2021-10-07Fix Cycles long start on scene without volumesSergey Sharybin
2021-10-06Fix T91922: Cycles artifacts with high volume nested levelSergey Sharybin
2021-10-05Fix adaptive sampling artifacts on tile boundariesSergey Sharybin
2021-10-05Cycles: Fix wrong GPU state calculationSergey Sharybin
2021-09-30Cycles: refactor API for GPU displayBrecht Van Lommel
2021-09-29Cycles: record large number of transparent shadow intersections on CPUBrecht Van Lommel
2021-09-29Cycles: Make sure GPU transfer is finished prior display updateSergey Sharybin
2021-09-22Cleanup: spelling in commentsCampbell Barton
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel