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AgeCommit message (Expand)Author
2022-07-15Fix Cycles MetalRT error after recent specialization changesBrecht Van Lommel
2022-06-29Cycles: Add support for rendering on Intel GPUs using oneAPIXavier Hallade
2022-06-07Cycles: Useful Metal backend debug & profiling functionalityMichael Jones
2022-05-31Fix Cycles MNEE not working for MetalBrecht Van Lommel
2022-05-23Fix missing 64bit casts when calculating Cycles render buffer offsetSergey Sharybin
2022-04-01Cycles: Introduce postfix for kernel body definitionStefan Werner
2022-02-15Merge branch 'blender-v3.1-release'Brecht Van Lommel
2022-02-15Cleanup: clang-formatBrecht Van Lommel
2022-02-12Merge branch 'blender-v3.1-release'Brecht Van Lommel
2022-02-12Cycles: Fix Metal kernel compilation for AMD GPUsMichael Jones
2022-02-11Cycles: use SPDX license headersBrecht Van Lommel
2022-01-13Fix T94050, T94570, T94527: Cycles Bevel and AO nodes not working with MetalBrecht Van Lommel
2022-01-07Cycles: Fix Metal buildMichael Jones
2022-01-05Cycles: Add OptiX temporal denoising supportPatrick Mours
2021-12-07Cycles: Metal host-side codeMichael Jones
2021-11-29Cycles: MetalRT support (kernel side)Michael Jones
2021-11-26Cycles: Fix film convert address space mismatch on MetalMichael Jones
2021-11-18Cycles: declare constants at program scope on MetalMichael Jones
2021-11-18Cycles: several small fixes and additions for MSLMichael Jones
2021-11-11Merge branch 'blender-v3.0-release'Sergey Sharybin
2021-11-11Fix T92868: Cycles catcher with transparency crashesSergey Sharybin
2021-11-10Merge branch 'blender-v3.0-release'Brecht Van Lommel
2021-11-10Fix T92972: Cycles HIP wrong render display after a recent refactorBrecht Van Lommel
2021-11-10Fix T92985: CUDA errors with Cycles film convert kernelsPatrick Mours
2021-11-10Cycles: Adapt shared kernel/device/gpu layer for MSLMichael Jones
2021-11-09Cycles: Improve OptiX denoising with dark images and fix crash when denoiser ...Patrick Mours
2021-10-26Cycles: remove prefix from source code file namesBrecht Van Lommel
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
2021-10-22Cleanup: refactor float/half conversions for clarityBrecht Van Lommel
2021-10-21Cycles: add shadow path compaction for GPU renderingBrecht Van Lommel
2021-10-20Cycles: make ambient occlusion pass take into account transparency againBrecht Van Lommel
2021-10-19Cycles: bake transparent shadows for hairBrecht Van Lommel
2021-10-19Cycles: decouple shadow paths from main path on GPUBrecht Van Lommel
2021-10-18Cycles: optimize volume stack copying for shadow catcher/compactionBrecht Van Lommel
2021-10-18Cycles: replace integrator state argument macrosBrecht Van Lommel
2021-10-15Cleanup: refactor to make number of channels for shader evaluation variableBrecht Van Lommel
2021-10-05Fix adaptive sampling artifacts on tile boundariesSergey Sharybin
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel