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AgeCommit message (Expand)Author
2021-10-26Cycles: changes to source code folders structureBrecht Van Lommel
2021-10-18Cleanup: consistently use uint32_t for path flagBrecht Van Lommel
2021-10-18Cycles: replace integrator state argument macrosBrecht Van Lommel
2021-10-14Cycles: Kernel address space changes for MSLMichael Jones
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
2021-04-12Fix T87324: incorrect parametric coordinates with light spreadBrecht Van Lommel
2021-04-01Cycles: light spread importance sampling for rectangular area lightsBrecht Van Lommel
2021-04-01Cycles: add a spread setting for area lightsMatteo Falduto
2020-11-20Cleanup: spellingCampbell Barton
2020-06-22Cycles: remove __UV__ and __INSTANCING__ as kernel optionsBrecht Van Lommel
2020-06-17Cycles: Add new Sky Texture method including direct sunlightLukas Stockner
2020-06-02Fix NaN in Cycles environment texture importance sampling in some scenesBrecht Van Lommel
2020-05-23Cycles: Improve sampling of area lightsAntony Ryakiotakis
2019-08-26Cycles: GPU code generation optimizations for direct lightingPatrick Mours
2019-08-26Cycles: inline more functions on the GPUPatrick Mours
2019-05-01Cleanup: comments (long lines) in cyclesCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2018-07-30Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-30Cycles: Fixed OpenCL build. sqr(float4) is available on CUDA and CPU, but not...Stefan Werner
2018-07-29Merge branch 'master' into blender2.8Campbell Barton
2018-07-28Cycles: Save a few instructions in area light samplingLukas Stockner
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2018-06-14Merge remote-tracking branch 'origin/master' into blender2.8Lukas Stockner
2018-06-14Cycles: Automatically detect HDRI resolution by default and use non-square sa...Lukas Stockner
2018-05-27Merge branch 'master' into blender2.8Campbell Barton
2018-05-27Cycles: Add Support for IES files as textures for light strengthLukas Stockner
2018-05-24Cycles/Eevee: Implement disk and ellipse shapes for area lampsLukas Stockner
2018-03-10Cycles: support arbitrary number of motion blur steps for objects.Brecht Van Lommel
2018-03-10Code refactor: use KernelLight instead of float4 arrays.Stefan Werner
2017-11-08Fix incorrect MIS weights in Cycles with multiple lights.Brecht Van Lommel
2017-09-13Code cleanup: avoid used of uninitialized value in case of precision issue.Brecht Van Lommel
2017-09-12Cycles: improve sample stratification on area lights for path tracing.Brecht Van Lommel
2017-09-06Fix T52661: mesh light shader using backfacing not working, after new sampling.Brecht Van Lommel
2017-08-31Cycles: Cleanup, indentation and trailing whitespaceSergey Sharybin
2017-08-30Fixing T52477 - switching from custom ray/triangle intersection code to the o...Stefan Werner
2017-08-17Cycles: Fix for a division by zero that could happen with solid angle triangl...Stefan Werner
2017-08-17Improved triangle sampling for mesh lightsStefan Werner
2017-05-07Cycles: Implement denoising option for reducing noise in the rendered imageLukas Stockner
2017-01-23Cycles: Make object flag names more obvious that hey are object and not shaderSergey Sharybin
2016-10-29Cycles: Implement texture coordinates for Point, Spot and Area LampsLukas Stockner
2016-09-14Cycles: Stop lamp sampling if the lamp isn't visibleLukas Stockner
2016-09-11Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIEDMai Lavelle
2016-08-01Cycles: Tweaks to support CUDA 8 toolkitSergey Sharybin
2016-07-02Cleanup: comment blocksCampbell Barton
2016-06-07Cycles: Use faster ray-quad-intersection testLukas Stockner
2016-03-25Cycles: Cleanup, indent nested preprocessor directivesSergey Sharybin
2016-02-17Fix T47411: Cycles portals luminance artifactsLukas Stockner
2016-02-15Cycles: Tweaks for 32bit CUDA binariesSergey Sharybin
2016-02-03Cycles: Cleanup, indentation and bracesSergey Sharybin
2016-01-14Cycles: Tweak inline policy for some functionsSergey Sharybin