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2014-08-24Cycles: Avoid redundant call to volume_stack_is_heterogeneous() for Distance ...Thomas Dinges
2014-08-21Code refactor: Split __VOLUME__ defines in Cycles.Thomas Dinges
2014-08-21Cycles: Further tweak for Decoupled Ray MarchingThomas Dinges
2014-08-14Cycles: Don't check closure flag in kernel_volume_decoupled_scatter(), we che...Thomas Dinges
2014-08-14Cycles: Optimize Equi-Angular sampling using binary range search.Thomas Dinges
2014-08-14Cycles: Optimization for Heterogeneous Volume Shadows.Thomas Dinges
2014-07-06Cycles: Equi-Angular and MIS Volume sampling work on GPU now.Thomas Dinges
2014-07-05Cycles: Compile fixes for CUDA Volumetrics.Thomas Dinges
2014-06-24Fix T40695: world surface shader incorrectly visible with world volume.Brecht Van Lommel
2014-06-14Cycles: volume sampling method can now be set per material/world.Brecht Van Lommel
2014-06-14Cycles: volume light samplingBrecht Van Lommel
2014-05-29Fix T39804: cycles smoke domain visible in rendering.Brecht Van Lommel
2014-05-29Fix T40408: world MIS + equiangular sampling giving unnecessary noise.Brecht Van Lommel
2014-05-03Code cleanup: Add -Werror=float-conversion to CyclesCampbell Barton
2014-04-21Cycles: add Transparent Depth output to Light Path node.Carlo Andreacchio
2014-04-02Fix T39525: cycles volume render difference between branched/non-branched path.Brecht Van Lommel
2014-03-29Cycles volume: change heterogeneous volume sampling in branched path first hit.Brecht Van Lommel
2014-03-29Cycles code internals: add initial implementation of decoupled ray marching.Brecht Van Lommel
2014-03-29Cycles code refactor: minor refactoring and comments for volume code.Brecht Van Lommel
2014-03-29Cycles volume: change homogeneous volume sampling in branched path first hit.Brecht Van Lommel
2014-03-29Cycles code refactor: shuffle homogeneous volume code to factor out hit/miss ...Brecht Van Lommel
2014-03-29Cycles code refactor: move some more volume code into separate functions.Brecht Van Lommel
2014-03-29Cycles volumes: don't average coefficients over volume step.Brecht Van Lommel
2014-03-29Fix cycles error for heterogenous volumes, causing double step size to be used.Brecht Van Lommel
2014-03-29Cycles code refactor: move some volume code to separate functions.Brecht Van Lommel
2014-03-29Cycles code refactor: replace magic ~0 values in the code with defines.Brecht Van Lommel
2014-03-01Cleanup: Fix some typos in the code.Thomas Dinges
2014-02-28Fix use of uninitialized variable in some cases with scatter + emission volume.Brecht Van Lommel
2014-02-26Fix T38710: volume render issue with transparent surfaces.Brecht Van Lommel
2014-02-14Cycles: equi-angular sampling for homogeneous volumesBrecht Van Lommel
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel
2014-01-03Fix T38033: cycles volume emission changes with step size.Brecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-12-30Code refactor: better distinguish scatter and absorption for volume integration.Brecht Van Lommel
2013-12-29Cycles Volume Render: add volume emission support.Brecht Van Lommel
2013-12-28Cycles Volume Render: add support for overlapping volume objects.Brecht Van Lommel
2013-12-28Cycles Volume Render: support for rendering of homogeneous volume with absorp...Brecht Van Lommel