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2014-09-05Cycles: Split caustics option, to allow separate control for Reflection and R...Thomas Dinges
2014-07-25Cycles: Drop old OSL closure compatibility code.Thomas Dinges
2014-07-06Fix part of T40964: Glass shader was giving wrong results with OSL.Thomas Dinges
2014-06-22Cycles: improved Beckmann sampling using precomputed dataBrecht Van Lommel
2014-06-14Cycles: glossy and anisotropic BSDF changesBrecht Van Lommel
2014-06-14Cycles: internal code support for anisotropic Beckmann and GGX reflectionBrecht Van Lommel
2014-06-14Cycles: Ashikhmin-Shirley anisotropic BSDFKarsten Schwenk
2013-12-28Cycles Volume Render: work on nodes and closures.Brecht Van Lommel
2013-11-29Cycles OSL: refactoring to remove all dependencies on builtin OSL closures.Brecht Van Lommel
2013-09-16Cycles Hair: Two basic bair shaders addedStuart Broadfoot
2013-09-04Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this willBrecht Van Lommel
2013-08-18Cycles: Subsurface ScatteringBrecht Van Lommel
2013-06-11Fix cycles backwards compatibility for specular_toon shader this actually needsBrecht Van Lommel
2013-05-23Cycles / Toon BSDF:Thomas Dinges
2013-05-21Fix compiler warnings with westin OSL code.Brecht Van Lommel
2013-05-20Code Cleanup / Cycles:Thomas Dinges
2013-05-18Cycles / OSL:Thomas Dinges
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2012-12-20Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders withBrecht Van Lommel
2012-12-15Cycles OSL minor optimizations: recycle shading context, don't do memoryBrecht Van Lommel
2012-12-11Cycles OSL: add diffuse_ramp closure in addition to phong_ramp.Brecht Van Lommel
2012-12-01Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH.Brecht Van Lommel
2012-11-06Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works likeBrecht Van Lommel
2012-11-06Cycles: 4 new nodes.Brecht Van Lommel
2012-10-20Cycles OSL: most closure code is now shared between OSL and SVM. Also fixBrecht Van Lommel
2012-10-06Fix for a case of 'static initialization fiasco' with OSL closure variables. ...Lukas Toenne
2012-09-06OSL Backend:Thomas Dinges
2012-06-05Cycles / OSL:Thomas Dinges
2011-11-14Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather itBrecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal