Age | Commit message (Expand) | Author |
2020-06-17 | Fix T77915: Cycles OSL microfacet closure not working in custom shaders | Brecht Van Lommel |
2020-03-19 | Cleanup: `make format` after SortedIncludes change | Dalai Felinto |
2019-05-14 | Fix T64515, T60434: crash in OSL and preview render after recent changes | Brecht Van Lommel |
2019-05-03 | Cleanup: refactor passing of OSL kernel globals for upcoming changes | Brecht Van Lommel |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-07-18 | Cycles: add Principled Hair BSDF. | L. E. Segovia |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-06-15 | Cycles: change Ambient Occlusion shader to output colors. | Lukas Stockner |
2018-02-08 | Cycles: unify OSL BSSRDF closure into a single bssrdf() closure with method. | Brecht Van Lommel |
2017-11-05 | Code refactor: sum transparent and absorption weights outside closures. | Brecht Van Lommel |
2017-04-18 | Squashed commit of the following: | Pascal Schoen |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2016-07-31 | Cycles: refactor kernel closure storage to use structs per closure type. | Brecht Van Lommel |
2016-06-23 | Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss... | Lukas Stockner |
2016-02-11 | Cycles: Remove some ifdefs for OSL < 1.7.1. | Thomas Dinges |
2016-02-04 | Cycles: Implement approximate reflectance profiles | Sergey Sharybin |
2016-02-03 | Cycles: Cleanup, indentation | Sergey Sharybin |
2015-10-10 | Fix various compiler warnings. | Brecht Van Lommel |
2015-09-23 | Cycles: Support building with latest OSL-1.7dev | Sergey Sharybin |
2015-04-26 | Cleanup: Code style. | Thomas Dinges |
2014-10-03 | Cycles: Remove Westin closure. | Thomas Dinges |
2014-07-25 | Cycles: Drop old OSL closure compatibility code. | Thomas Dinges |
2014-06-22 | Cycles: improved Beckmann sampling using precomputed data | Brecht Van Lommel |
2014-01-03 | Fix cycles OSL volume render crash with multiple closures. | Brecht Van Lommel |
2013-12-28 | Cycles Volume Render: work on nodes and closures. | Brecht Van Lommel |
2013-11-29 | Cycles OSL: fix mistake in recent refactoring, parameters are not set before ... | Brecht Van Lommel |
2013-11-29 | Cycles OSL: refactoring to remove all dependencies on builtin OSL closures. | Brecht Van Lommel |
2013-09-04 | Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will | Brecht Van Lommel |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |
2013-08-14 | include order change for osl, fixes gcc compile error - undefined uintptr_t | Campbell Barton |
2013-05-23 | Cycles / Toon BSDF: | Thomas Dinges |
2013-05-18 | Cycles / OSL: | Thomas Dinges |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2012-12-20 | Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders with | Brecht Van Lommel |
2012-12-15 | Cycles OSL minor optimizations: recycle shading context, don't do memory | Brecht Van Lommel |
2012-12-11 | Cycles OSL: add diffuse_ramp closure in addition to phong_ramp. | Brecht Van Lommel |
2012-11-21 | Style cleanup: mixed tabs/spaces were used for indentation in osl_closures.h | Sergey Sharybin |
2012-11-21 | Cycles: solve -Wmissing-declarations for osl kernel | Sergey Sharybin |
2012-11-06 | Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-10-21 | Fix for OSL closure base class. The 'blur' method is not implemented and must... | Lukas Toenne |
2012-10-20 | Cycles OSL: most closure code is now shared between OSL and SVM. Also fix | Brecht Van Lommel |
2012-10-06 | Fix for a case of 'static initialization fiasco' with OSL closure variables. ... | Lukas Toenne |
2012-09-06 | OSL Backend: | Thomas Dinges |
2011-11-14 | Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |