Age | Commit message (Expand) | Author |
2021-02-05 | Cleanup: correct spelling in comments | Campbell Barton |
2020-10-28 | Cycles: internal support for float4 geometry attributes | Alexander Gavrilov |
2020-10-28 | Cycles: refactor to split surface and volume attribute lookup more | Brecht Van Lommel |
2020-08-24 | Fix T79819: crash with OSL trace() and getmessage() after Embree changes | Brecht Van Lommel |
2020-04-28 | Fix T76044: update Cycles to build with OSL 1.11 master | Brecht Van Lommel |
2020-03-18 | Cycles: support for different 3D transform per volume grid | Brecht Van Lommel |
2020-03-06 | Cleanup: tweak Cycles #includes in preparation for clang-format sorting | Brecht Van Lommel |
2019-12-10 | Cycles: support for custom shader AOVs | Lukas Stockner |
2019-09-19 | Cleanup: spelling | Campbell Barton |
2019-09-12 | Shading: Add Vertex Color node. | OmarSquircleArt |
2019-08-26 | Cycles: remove workaround to pass ray by value | Patrick Mours |
2019-08-22 | Shading: Add object color to Object Info node. | OmarSquircleArt |
2019-08-21 | Shading: Add White Noise node. | OmarSquircleArt |
2019-06-27 | Fix T66171: Cycles OSL trace() crashing in displacement shaders | Brecht Van Lommel |
2019-06-21 | Fix T65957: Cycles crash with OSL and UV maps | Brecht Van Lommel |
2019-05-14 | Fix T64515, T60434: crash in OSL and preview render after recent changes | Brecht Van Lommel |
2019-05-04 | Cycles: Fix NULL instead of false | Sergey Sharybin |
2019-05-03 | Cycles: support loading images from arbitrary OpenColorIO color space | Lukas Stockner |
2019-05-03 | Cleanup: refactor Cycles OSL texture handling | Brecht Van Lommel |
2019-05-03 | Cleanup: refactor passing of OSL kernel globals for upcoming changes | Brecht Van Lommel |
2019-05-01 | Cleanup: comments (long lines) in cycles | Campbell Barton |
2019-04-24 | Cycles: remove hair minimum width support. | Brecht Van Lommel |
2019-04-17 | ClangFormat: format '#if 0' code in intern/ | Campbell Barton |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-05 | Cycles: Added Float2 attribute type. | Brecht Van Lommel |
2019-02-19 | T61513: Refactored Cycles Attribute Retrieval | Jeroen Bakker |
2019-01-02 | Fix T60061: Cycles OSL point density not working. | Brecht Van Lommel |
2018-11-15 | Cycles: Cleanup, code style | Sergey Sharybin |
2018-11-09 | Cycles: Cleanup, space after (void) | Sergey Sharybin |
2018-10-27 | Fix T57393: Cycles OSL bevel and AO not working after OSL upgrade. | Brecht Van Lommel |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-06-15 | Cycles: change Ambient Occlusion shader to output colors. | Lukas Stockner |
2018-06-14 | Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assumi... | Lukas Stockner |
2018-06-11 | Cycles: Cleanup, silence strict compiler warning | Sergey Sharybin |
2018-05-27 | Cycles: Add Support for IES files as textures for light strength | Lukas Stockner |
2018-03-10 | Code refactor: make Transform always affine, dropping last row. | Brecht Van Lommel |
2018-03-10 | Code refactor: add ProjectionTransform separate from regular Transform. | Brecht Van Lommel |
2018-02-14 | Cycles: restore Particle Info Index for now, keep it next to Random. | Brecht Van Lommel |
2018-02-14 | Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range. | Brecht Van Lommel |
2017-11-08 | Cycles: add bevel shader, for raytrace based rounded edges. | Brecht Van Lommel |
2017-10-07 | Cycles: CUDA bicubic and tricubic texture interpolation support. | Brecht Van Lommel |
2017-10-07 | Code refactor: make texture code more consistent between devices. | Brecht Van Lommel |
2017-08-24 | Fix Cycles CUDA transparent shadow error after recent fix in c22b52c. | Brecht Van Lommel |
2017-07-11 | Fix T52027: OSL getattribute() crash, when optimizer calls it before rendering. | Brecht Van Lommel |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-08 | Cycles: Make it possible to access KernelGlobals from split data initializati... | Sergey Sharybin |
2017-03-08 | Cycles: CPU implementation of split kernel | Mai Lavelle |
2017-01-23 | Cycles: Split ShaderData object and shader flags | Sergey Sharybin |
2017-01-23 | Cycles: Make object flag names more obvious that hey are object and not shader | Sergey Sharybin |
2017-01-19 | Cycles: Expose diffuse and glossy depth to Light Path node | Sergey Sharybin |