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AgeCommit message (Expand)Author
2017-09-10merged the master branchsoc-2017-vertex_paintDarshan Kadu
2017-04-18Squashed commit of the following:Pascal Schoen
2016-06-23Cycles: Add multi-scattering, energy-conserving GGX as an option to the Gloss...Lukas Stockner
2016-02-05Cycles / OSL: Updare stdosl.h to 1.7.1.Thomas Dinges
2016-02-04Cycles: Implement approximate reflectance profilesSergey Sharybin
2015-06-14Fix T41870: Cycles OSL - Changing rotation value in anisotropic shader crashe...Sergey Sharybin
2014-10-30Cycles / OSL: Support microfacet() closure color function from OSL 1.5Thomas Dinges
2014-10-03Cycles: Remove Westin closure.Thomas Dinges
2014-08-01Cycles: Update stdosl.h for OSL 1.5.Thomas Dinges
2014-07-25Cycles: Drop old OSL closure compatibility code.Thomas Dinges
2014-06-14Cycles: glossy and anisotropic BSDF changesBrecht Van Lommel
2014-06-14Cycles: Ashikhmin-Shirley anisotropic BSDFKarsten Schwenk
2013-12-28Cycles Volume Render: work on nodes and closures.Brecht Van Lommel
2013-12-08Cycles: Update stdosl.h to OSL 1.4.0. (includes new aastep functions).Thomas Dinges
2013-09-30Fix [#36863] OSL clamp, min and max functions have wrong signature when argum...Thomas Dinges
2013-09-16Cycles Hair: Two basic bair shaders addedStuart Broadfoot
2013-09-04Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this willBrecht Van Lommel
2013-08-18Cycles: Subsurface ScatteringBrecht Van Lommel
2013-06-11Fix cycles backwards compatibility for specular_toon shader this actually needsBrecht Van Lommel
2013-06-10Fix cycles OSL backwards compatibility for specular_toon, it got renamed to g...Brecht Van Lommel
2013-05-23Cycles / Toon BSDF:Thomas Dinges
2013-05-18Cycles / OSL:Thomas Dinges
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2012-12-28Fix OSL distance() of point to line segment function not being available,Brecht Van Lommel
2012-12-22Cycles OSL: handle new getattribute constant folding with renderstate NULL ch...Brecht Van Lommel
2012-12-20Cycles OSL: diffuse_toon and specular_toon closures. These are toon shaders withBrecht Van Lommel
2012-12-11Cycles OSL: add diffuse_ramp closure in addition to phong_ramp.Brecht Van Lommel
2012-11-06Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works likeBrecht Van Lommel
2012-11-06Cycles: 4 new nodes.Brecht Van Lommel
2012-11-03Cycles OSL: refactoring and fixesBrecht Van Lommel