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AgeCommit message (Expand)Author
2018-07-26Cycles: Add reflection fix to Bump and Normal Map nodesLukas Stockner
2018-07-20Fix T54455, T56053, T55564: Cycles OpenCL build error after recent changes.Brecht Van Lommel
2018-07-18Cycles: add Principled Hair BSDF.L. E. Segovia
2018-07-15Cycles: add voronoi features and distance settings from Blender.charlie
2018-07-15Cleanup: use float3 SSE instead of ssef for voronoi texture.Brecht Van Lommel
2018-07-13Nodes: add sqrt, ceil, floor and fract to math nodes.Charlie Jolly
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2018-06-21Fix T55564: Cycles OpenCL build error on some scenes.Brecht Van Lommel
2018-06-19Fix T55528: Cycles AO node should default to 1 if radius is 0.Brecht Van Lommel
2018-06-15Cycles: change Ambient Occlusion shader to output colors.Lukas Stockner
2018-06-14Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assumi...Lukas Stockner
2018-05-27Cycles: Add Support for IES files as textures for light strengthLukas Stockner
2018-05-24Cycles/Compositor: Add arctan2 operation to the Math nodeLukas Stockner
2018-04-29Cycles: Cleanup: Remove double semicolonsLukas Stockner
2018-03-10Cycles: switch to squared roughness convention for all nodes.Brecht Van Lommel
2018-03-10Code refactor: make Transform always affine, dropping last row.Brecht Van Lommel
2018-02-28Cycles: principled absorption color now has more effect at lower values.Brecht Van Lommel
2018-02-23Cycles: add Principled Volume shader.Brecht Van Lommel
2018-02-22Cycles: better path termination for transparency.Brecht Van Lommel
2018-02-21Fix T54107: bevel shader + normal map gives wrong result.Brecht Van Lommel
2018-02-18Code cleanup: remove some more unused code after recent CUDA changes.Brecht Van Lommel
2018-02-14Cycles: restore Particle Info Index for now, keep it next to Random.Brecht Van Lommel
2018-02-14Cycles: change Index output of Hair and Particle Info to Random, in 0..1 range.Brecht Van Lommel
2018-02-13Cycles: Implement index output for hair nodeSergey Sharybin
2018-02-12Fix random walk SSS issues with different base and subsurface color.Brecht Van Lommel
2018-02-09Cycles: add random walk subsurface scattering to Principled BSDF.Brecht Van Lommel
2018-02-09Cycles: random walk subsurface scattering.Brecht Van Lommel
2018-02-03Fix more Cycles incorrect principled BSDF mixing due to missing initialization.Brecht Van Lommel
2018-02-03Cycles: add Vector Displacement node and extend Displacement node.Brecht Van Lommel
2018-01-30Fix Cycles incorrect principled BSDF mixing with some parameter variatons.Brecht Van Lommel
2018-01-27Code refactor: make mixed small/large BSSRDF radii more robust.Brecht Van Lommel
2018-01-26Code refactor: store RGB BSSRDF in a single closure.Brecht Van Lommel
2018-01-23Cycles: change material output displacement to vector.Brecht Van Lommel
2018-01-23Cycles: add Displacement node.Brecht Van Lommel
2018-01-12Fix Cycles bevel normal baking having some random incorrect pixels.Brecht Van Lommel
2017-12-29Fix mistake in previous fix for T53600, shows we really need a smarter solution.Brecht Van Lommel
2017-12-26Fix T53600: Cycles shader mixing issue with principled BSDF and zero weights.Brecht Van Lommel
2017-11-23Fix T53348: Cycles difference between gradient texture on CPU and GPU.Brecht Van Lommel
2017-11-22Fix T53313: bevel shader with transmission render artifacts.Brecht Van Lommel
2017-11-21Fix T53365: OpenCL has wrong shading of brick textureMai Lavelle
2017-11-14Cycles: Make per-object random value output also work for LampsLukas Stockner
2017-11-14Cycles: Refactor closure roughness detection to fix a potential bug with Deno...Lukas Stockner
2017-11-09Fix T53270: crash with multiscatter GGX after recent refactoring.Brecht Van Lommel
2017-11-08Cycles: add bevel shader, for raytrace based rounded edges.Brecht Van Lommel
2017-11-05Code refactor: sum transparent and absorption weights outside closures.Brecht Van Lommel
2017-11-05Code refactor: remove emission and background closures, sum directly.Brecht Van Lommel
2017-11-01Cycles: Add utility function to distinguish between scatter and absorption vo...Sergey Sharybin
2017-10-07Cycles: CUDA bicubic and tricubic texture interpolation support.Brecht Van Lommel
2017-10-07Code refactor: make texture code more consistent between devices.Brecht Van Lommel
2017-10-05Fix T53001: more workarounds for crash in AMD compiler with recent drivers.Brecht Van Lommel