Age | Commit message (Expand) | Author |
2020-07-09 | EEVEE: Implement the missing Sky texture | Szymon Ulatowski |
2020-06-17 | Cycles: Add new Sky Texture method including direct sunlight | Lukas Stockner |
2020-03-18 | Cycles: support rendering new Volume object type | Brecht Van Lommel |
2020-03-11 | Cleanup: refactor image loading to use abstract ImageLoader base class | Brecht Van Lommel |
2020-03-11 | Cycles: disable RTTI only for OSL files, other libraries like OpenVDB need it | Brecht Van Lommel |
2020-03-02 | Cycles: add Progressive Multi-Jitter sampling pattern | Stefan Werner |
2020-02-07 | Cleanup: split Cycles Hair and Mesh classes, with Geometry base class | Brecht Van Lommel |
2020-01-23 | CMake: Refactor external dependencies handling | Sergey Sharybin |
2019-08-02 | Build: disable RTTI for the entire Cycles module, not only the kernel | Brecht Van Lommel |
2019-05-03 | Cycles: add colorspace manager class and utilities based on OpenColorIO | Lukas Stockner |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-04-16 | CMake: add library deps to CMakeLists.txt | Campbell Barton |
2019-04-16 | CMake: cleanup, arg rename, add definitions last | Campbell Barton |
2019-03-19 | Cycles: add cycles.merge_images operator for combing EXR renders. | Brecht Van Lommel |
2019-02-11 | Cycles: add animation denoising Python operator. | Lukas Stockner |
2018-10-28 | Cycles: Added Cryptomatte output. | Stefan Werner |
2018-07-27 | Cycles: Initial implementation of detailed statistics | Sergey Sharybin |
2018-03-01 | Cycles volume: fast empty space optimization by generating a tight mesh | Kévin Dietrich |
2018-02-04 | msvc: Use source folder structure for project file. | Ray Molenkamp |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2016-07-29 | Cycles microdisplacement: ngons and attributes for subdivision meshes | Mai Lavelle |
2016-07-18 | Cycles: add ConstantFolder class for constant folding boilerplate. | Alexander Gavrilov |
2016-05-22 | Code refactor: add generic Cycles node infrastructure. | Brecht Van Lommel |
2016-04-12 | Cycles microdisplacement: refactor to move some tesselation code from SubdMes... | Mai Lavelle |
2016-02-13 | Cleanup: Move Cycles sky model data to util. | Thomas Dinges |
2015-05-05 | Cycles: Use curve approximation for blackbody instead of lookup table | Sv. Lockal |
2014-12-31 | Cycles: Synchronize changes with standalone repository | Sergey Sharybin |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2014-05-03 | Cycles Bake | Dalai Felinto |
2013-10-12 | Code cleanup: remove some unused cycles SSS code. | Brecht Van Lommel |
2013-08-17 | Cycles / Sky Model: | Thomas Dinges |
2013-06-16 | Cycles / Blackbody node: | Thomas Dinges |
2013-05-09 | Cycles: | Thomas Dinges |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-04-02 | Cycles: code refactoring to add generic lookup table memory. | Brecht Van Lommel |
2012-12-28 | New feature | Stuart Broadfoot |
2012-10-17 | code cleanup: | Campbell Barton |
2012-10-02 | correct some include dirs not being included as SYSTEM paths in cmake. | Campbell Barton |
2012-09-20 | code cleanup: cycles now uses system includes for boost/oiio.. etc, so we don... | Campbell Barton |
2012-08-31 | Fix for #32184 and redesign of particle storage in Cycles. | Lukas Toenne |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-03-18 | spelling cleanup | Campbell Barton |
2011-11-10 | add some missing headers to cmake, also add some files as comments since it s... | Campbell Barton |
2011-11-09 | edits to cycles cmake files so cmake_consistency_check.py can parse them. | Campbell Barton |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-08-16 | Cycles: | Brecht Van Lommel |
2011-05-03 | Cycles: first batch of windows build fixes, not quite there yet. | Brecht Van Lommel |
2011-04-28 | Cycles: hook up the CMake build system. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |