Age | Commit message (Expand) | Author |
2021-10-26 | Cycles: changes to source code folders structure | Brecht Van Lommel |
2021-09-21 | Cycles: merge of cycles-x branch, a major update to the renderer | Brecht Van Lommel |
2021-07-30 | Cleanup: clang-format (re-run after v12 version bump) | Campbell Barton |
2021-06-29 | Fix T70615: Cycles ignores BSDF inputs when nodes are optimized | Kévin Dietrich |
2020-08-31 | Cycles: introduce an ownership system to protect nodes from unwanted deletions. | Kévin Dietrich |
2020-05-14 | Fix T73984: unnecessary Cycles viewport updates with object texture coordinates | Brecht Van Lommel |
2019-12-10 | Cycles: support for custom shader AOVs | Lukas Stockner |
2019-05-13 | Cycles/Eevee: add Emission and Alpha inputs to Principled BSDF | Brecht Van Lommel |
2019-04-21 | Fix T63415: no Cycles displacement update when updating OSL code | Brecht Van Lommel |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-06-14 | Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assumi... | Lukas Stockner |
2018-02-23 | Code refactor: improve attribute handling for optional volume attributes. | Brecht Van Lommel |
2018-01-29 | Fix Cycles viewport render not updating when tweaking displacement shader. | Brecht Van Lommel |
2017-11-08 | Code refactor: rename subsurface to local traversal, for reuse. | Brecht Van Lommel |
2017-08-20 | Cycles: support baking normals plugged into BSDFs, averaged with closure weight. | Brecht Van Lommel |
2017-08-20 | Code cleanup: remove copy of shader graph for bump, no longer needed. | Brecht Van Lommel |
2017-04-18 | Cycles: Remove meaningless volume shaders | Sergey Sharybin |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-27 | Cycles: Optimize shaders earlier to skip unneccessary attributes for noninter... | Lukas Stockner |
2017-03-06 | Cycles: Fix strict -Wpedantic warnings with GCC | Sergey Sharybin |
2016-09-11 | Cycles: Fix bump mapping to use object space when used with true displacement | Mai Lavelle |
2016-07-18 | Cycles: add ConstantFolder class for constant folding boilerplate. | Alexander Gavrilov |
2016-06-19 | Code refactor: small code simplification for Cycles constant folding. | Brecht Van Lommel |
2016-06-11 | Cycles: nodify shader nodes | Brecht Van Lommel |
2016-05-29 | Code refactor: pass ShaderInput to constant_fold, so it supports arbitrary ty... | Brecht Van Lommel |
2016-05-28 | Code refactor: make ShaderNode match Node a bit more, reusing types and enums. | Brecht Van Lommel |
2016-05-23 | Cycles: Fix wrong closure counter in feature adaptive kernel | Sergey Sharybin |
2016-05-11 | Cycles: Use explicit qualifier for single-argument constructors | Sergey Sharybin |
2016-05-08 | Code cleanup: use special type instead of node names. | Brecht Van Lommel |
2016-05-05 | Code refactor: reduce special node types, use generic constant folding. | Brecht Van Lommel |
2016-01-05 | Cycles: Fix memory leak in shader graph when bump graph is used | Sergey Sharybin |
2015-12-28 | Cycles: Implement node deduplication routines | Sergey Sharybin |
2015-12-15 | Cycles: De-duplicate utility functions in ccl::Graph | Sergey Sharybin |
2015-12-02 | Cycles: Avoid recursion when doing constant fold | Sergey Sharybin |
2015-11-25 | Cycles: Refactor of constant fold. | Thomas Dinges |
2015-11-25 | Cycles: Ensure order of shader nodes in the dependnecies set | Sergey Sharybin |
2015-11-20 | Cycles: Fix filter glossy being broken after recent changes | Sergey Sharybin |
2015-11-18 | Cycles / Shader graph: Fallback to Sharp closures for very small roughness. | Thomas Dinges |
2015-11-18 | Cycles: Add utility functions to get a ShaderInput / ShaderOutput by name. | Thomas Dinges |
2015-06-12 | Cycles: Remove Bump Node from the graph, if Height input is not connected. | Thomas Dinges |
2015-06-01 | Cycles: Add bump feature for selective nodes compilation | Sergey Sharybin |
2015-05-14 | Cycles: Remove Emission shaders from the graph if color or strength is 0. | Thomas Dinges |
2015-05-09 | Cycles: Initial work towards selective nodes support compilation | Sergey Sharybin |
2015-05-09 | Cycles: Add utility function to graph to query number of closures used in it | Sergey Sharybin |
2015-05-05 | Cycles: Use curve approximation for blackbody instead of lookup table | Sv. Lockal |
2015-04-20 | Cycles: Synchronize images after building mesh BVH | Sergey Sharybin |
2015-01-27 | Cycles: Support texture coordinate from another object | Sergey Sharybin |
2015-01-22 | Cleanup / Cycles: Code de-duplication for graph node relinking. | Thomas Dinges |