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2014-09-05Cycles: Split caustics option, to allow separate control for Reflection and R...Thomas Dinges
2014-08-31Cycles: Always assign the proper value for volume bounces.Thomas Dinges
2014-06-14Cycles: volume sampling method can now be set per material/world.Brecht Van Lommel
2014-06-14Cycles: volume light samplingBrecht Van Lommel
2014-06-01Cycles: Small optimization for scenes without Transparent Shaders, helps a fe...Thomas Dinges
2014-05-12Cleanup: Remove unused hardcoded variables in the integrator.Thomas Dinges
2014-05-03Code cleanup: Add -Werror=float-conversion to CyclesCampbell Barton
2014-03-23Code cleanup: Move AA Samples variable, this is not exclusive to Branched Path.Thomas Dinges
2014-03-15Cycles: Direct multi light sampling in the Branched Path Integrator is option...Thomas Dinges
2014-03-10Cycles: Option to Sample all Lights in the Branched Path integrator for indir...Thomas Dinges
2014-02-14Cycles: equi-angular sampling for homogeneous volumesBrecht Van Lommel
2014-02-11Cycles: Separation of Indirect and Direct clamping.Thomas Dinges
2014-01-07Cycles Volume Render: scattering support.Brecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-09-01Fix #36620: sss + indirect light rendering artifacts, due to wrong correlatio...Brecht Van Lommel
2013-08-23Cycles: more code refactoring to rename things internally as well. Also changeBrecht Van Lommel
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-06-11Cycles: ray visibility panel is now also available for the world, works same asBrecht Van Lommel
2013-06-07Cycles: experimental correlated multi-jittered sampling pattern that can be usedBrecht Van Lommel
2013-04-14Cycles / Non-Progressive integrator:Thomas Dinges
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2012-09-19Fix #32018: non-progressive integrator crash.Brecht Van Lommel
2012-06-13Cycles: first step for implementation of non-progressive sampler that handlesBrecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-28Cycles: merging features from tomato branch.Brecht Van Lommel
2012-04-05Cycles: add rejection of inf/nan samples, in principle these should not happenBrecht Van Lommel
2012-02-28Cycles: ambient occlusion support, with AO factor and distance, and a render ...Brecht Van Lommel
2011-12-22Cycles: code refactoring, to do render layer visibility test a bit different,Brecht Van Lommel
2011-10-29Cycles: seed value to get different noise values from renders, there was a patchBrecht Van Lommel
2011-10-16Cycles: fix sampling issue with certain (transparent) max bounce settings, andBrecht Van Lommel
2011-09-01Cycles:Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal