Age | Commit message (Expand) | Author |
2020-11-20 | Cleanup: spelling | Campbell Barton |
2020-11-04 | Fix Cycles volume render differences with NanoVDB when using linear sampling | Patrick Mours |
2020-11-04 | Cycles API: encapsulate Node socket members | Kévin Dietrich |
2020-10-28 | Cycles: internal support for per-instance and per-geometry attributes | Alexander Gavrilov |
2020-10-27 | Revert "Cycles API: encapsulate Node socket members" | Brecht Van Lommel |
2020-10-27 | Cycles API: encapsulate Node socket members | Kévin Dietrich |
2020-10-02 | Cycles: add time statistics to scene update | Kévin Dietrich |
2020-08-19 | Cycles : add a Volume Geometry Node | Kévin Dietrich |
2020-07-07 | Fix T78666: Cycles non-uniformly scaled hair renders wrong for static objects | Brecht Van Lommel |
2020-06-25 | Cleanup: spelling | Campbell Barton |
2020-06-24 | Cleanup: compiler warnings | Brecht Van Lommel |
2020-06-22 | Cycles: internal refactoring to make thick/ribbon curve separate primitives | Brecht Van Lommel |
2020-06-22 | Cycles: remove __UV__ and __INSTANCING__ as kernel options | Brecht Van Lommel |
2020-06-22 | Cycles: make TBB a required library dependency, and use in a few places | Brecht Van Lommel |
2020-06-22 | Cleanup: minor refactoring around DeviceTask | Brecht Van Lommel |
2020-06-02 | Cycles: Added shadow terminator offset parameter. | Stefan Werner |
2020-03-19 | Cleanup: `make format` after SortedIncludes change | Dalai Felinto |
2020-03-18 | Volumes: add render settings for volume datablock | Brecht Van Lommel |
2020-03-18 | Cycles: change volume step size controls, auto adjust based on voxel size | Brecht Van Lommel |
2020-02-07 | Cleanup: split Cycles Hair and Mesh classes, with Geometry base class | Brecht Van Lommel |
2019-08-22 | Shading: Add object color to Object Info node. | OmarSquircleArt |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-11-29 | Cycles: Add sample-based runtime profiler that measures time spent in various... | Lukas Stockner |
2018-11-08 | Cycles: Write Cryptomatte metadata according to the specification | Lukas Stockner |
2018-10-28 | Cycles: Added Cryptomatte output. | Stefan Werner |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-04-29 | Cycles: Cleanup: Remove double semicolons | Lukas Stockner |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for objects. | Brecht Van Lommel |
2018-03-10 | Cycles: support arbitrary number of motion blur steps for cameras. | Brecht Van Lommel |
2018-03-10 | Code refactor: motion blur cleanups, preparing for next commit. | Brecht Van Lommel |
2018-03-10 | Code refactor: don't expose UpdateObjectTransformState in header. | Brecht Van Lommel |
2018-03-10 | Code refactor: make Transform always affine, dropping last row. | Brecht Van Lommel |
2018-03-10 | Code refactor: add DecomposedTransform. | Brecht Van Lommel |
2018-03-10 | Code refactor: use KernelOject struct instead of float4 array. | Stefan Werner |
2018-02-23 | Code refactor: improve attribute handling for optional volume attributes. | Brecht Van Lommel |
2018-02-05 | Fix typo in struct name obejct to object. | Nathan Letwory |
2018-01-15 | Cycles: CLeanup, remove unused function argument | Sergey Sharybin |
2018-01-13 | Code cleanup: remove test code to disable motion blur, no longer useful. | Brecht Van Lommel |
2018-01-11 | Cycles: support animated object scale in motion blur. | Stefan Werner |
2018-01-03 | Cycles: make CUDA code a bit more robust to host/device alloc failures. | Brecht Van Lommel |
2017-11-09 | Fix (harmless) valgrind warning. | Brecht Van Lommel |
2017-11-07 | Cycles: Cleanup, style | Sergey Sharybin |
2017-11-05 | Cycles: fix inefficient attribute map storage, saves 615MB in victor scene. | Brecht Van Lommel |
2017-11-05 | Code refactor: device memory cleanups, preparing for mapped host memory. | Brecht Van Lommel |
2017-10-24 | Code refactor: move more memory allocation logic into device API. | Brecht Van Lommel |
2017-10-24 | Code refactor: store device/interp/extension/type in each device_memory. | Brecht Van Lommel |
2017-08-17 | Improved triangle sampling for mesh lights | Stefan Werner |
2017-08-10 | Cycles: De-duplicate trace-time object visibility calculation | Sergey Sharybin |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-27 | Cycles: First implementation of shadow catcher | Sergey Sharybin |