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2020-06-22Cycles: internal refactoring to make thick/ribbon curve separate primitivesBrecht Van Lommel
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Fix (harmless) use of uninitialized variables in CyclesBrecht Van Lommel
2020-03-18Cycles: change volume step size controls, auto adjust based on voxel sizeBrecht Van Lommel
2020-03-12Cleanup: add device_texture for images, distinct from other global memoryBrecht Van Lommel
2020-03-11Cycles: add internal default volume shader, to be used for new volume objectBrecht Van Lommel
2020-03-02Cycles: add Progressive Multi-Jitter sampling patternStefan Werner
2020-02-07Cleanup: `make format`Dalai Felinto
2020-02-07Cleanup: split Cycles Hair and Mesh classes, with Geometry base classBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-05Merge branch 'blender2.7'Stefan Werner
2019-03-05Cycles: Added Float2 attribute type.Brecht Van Lommel
2018-11-25Merge branch 'master' into blender2.8Campbell Barton
2018-11-25Cleanup: trailing spaceCampbell Barton
2018-11-09Cycles: Add name field to sceneSergey Sharybin
2018-11-07Cycles: Added Embree as BVH option for CPU renders.Stefan Werner
2018-07-27Cycles: Initial implementation of detailed statisticsSergey Sharybin
2018-07-06Cleanup: strip trailing space for cyclesCampbell Barton
2018-06-11Cycles: Cleanup, silence strict compiler warningSergey Sharybin
2018-05-27Cycles: Add Support for IES files as textures for light strengthLukas Stockner
2018-03-10Cycles: support arbitrary number of motion blur steps for objects.Brecht Van Lommel
2018-03-10Cycles: support arbitrary number of motion blur steps for cameras.Brecht Van Lommel
2018-03-10Code refactor: motion blur cleanups, preparing for next commit.Brecht Van Lommel
2018-03-10Code refactor: use KernelShader and KernelParticle instead of float arrays.Stefan Werner
2018-03-10Code refactor: use KernelLight instead of float4 arrays.Stefan Werner
2018-03-01Cycles volume: fast empty space optimization by generating a tight meshKévin Dietrich
2018-01-19Fix T53833: Particle Info node and Displacement CrashMai Lavelle
2018-01-13Code cleanup: remove test code to disable motion blur, no longer useful.Brecht Van Lommel
2018-01-12Cycles: add offscreen dicing scale and dicing camera.Mai Lavelle
2017-10-24Code refactor: move more memory allocation logic into device API.Brecht Van Lommel
2017-10-24Code refactor: store device/interp/extension/type in each device_memory.Brecht Van Lommel
2017-10-24Code refactor: pass device to scene, check OSL with device info.Brecht Van Lommel
2017-10-21Code refactor: simplify image device memory allocation.Brecht Van Lommel
2017-08-08Cycles: Pack kernel textures into buffers for OpenCLMai Lavelle
2017-03-29Cycles: Make all #include statements relative to cycles source directorySergey Sharybin
2016-11-22Cycles: Implement texture size limit simplify optionSergey Sharybin
2016-07-18Cycles: add support for motion blurring of fluid meshes.Kévin Dietrich
2016-05-31Cycles: Add human readable sizes to debug outputMai Lavelle
2016-04-22Cycles: Reduce verbosity of loggingSergey Sharybin
2016-04-16Cycles: Refactor Image Texture limits.Thomas Dinges
2016-04-13Fix T47813: Cycles Standalone not respecting integrator sample_clamp_directSergey Sharybin
2016-03-31Cycles: Fix wrong initialization order of mesh flags and object transformSergey Sharybin
2016-02-12Cycles: Always use guarded allocator of vectorsSergey Sharybin
2015-10-28Cycles: Support user-defined shutter curveSergey Sharybin
2015-04-29Cycles: Fix wrong order in object flags calculationsSergey Sharybin
2015-04-20Cycles: Synchronize images after building mesh BVHSergey Sharybin
2015-02-15Cycles: Report system memory usage and peak after scene device updateSergey Sharybin
2015-02-02Cycles: Solve dependency between camera and object synchronizationSergey Sharybin
2015-01-19Fix T43311: using displacement shader crashes blenderSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges