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2015-04-20Cycles: Split BVH nodes storage into inner and leaf nodesSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-12-25Cycles: Implement QBVH tree traversalSergey Sharybin
2014-09-24make "tri_shader" an int instead of a floatMartijn Berger
2014-06-14Cycles: Add support for uchar4 attributes.Thomas Dinges
2014-06-13Cycles: Calculate face normal on the fly.Thomas Dinges
2014-05-19Move ShadingSystem enum to shader.hNathan Letwory
2014-05-19Move BVHType and shadingsystem enums to top-level of Cycles namespace.Nathan Letwory
2014-05-11Cycles / CUDA: Increase maximum image textures on GPU.Thomas Dinges
2014-05-03Cycles BakeDalai Felinto
2014-03-29Cycles code refactor: changes to make adding new primitive types easier.Brecht Van Lommel
2013-09-04Fix a few issues reported by coverity scan.Brecht Van Lommel
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-06-28Fix #35896: cycles crash with OSL image textures and viewport + preview renderBrecht Van Lommel
2013-04-02Cycles: code refactoring to add generic lookup table memory.Brecht Van Lommel
2013-02-14Further fix for #34121: OSL + persistent images could crash in some cases still.Brecht Van Lommel
2013-01-03Cycles Hair: refactoring to store curves with the index of the first key and theBrecht Van Lommel
2013-01-03Cycles Hair: refactoring to support generic attributes for hair curves. ThereBrecht Van Lommel
2012-12-28New featureStuart Broadfoot
2012-12-20Cycles: reduce memory usage of instanced objects by about 40%, as long as theBrecht Van Lommel
2012-11-09Cycles: persistent images optionSergey Sharybin
2012-10-16Cycles: fix some update issues with camera motion blur, and do some more workBrecht Van Lommel
2012-09-07Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard en...Lukas Toenne
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-08-31Fix for #32184 and redesign of particle storage in Cycles.Lukas Toenne
2012-06-08Particle Info node for Cycles. This can be used to access particle informatio...Lukas Toenne
2012-05-13Cycles: OpenCL image texture support, fix an attribute node issue and refactorBrecht Van Lommel
2012-05-02Fix #31168: cycles mask layer should only affect objects for camera rays.Brecht Van Lommel
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-04-13Cycles: add render layer use environment option to disable world lighting onBrecht Van Lommel
2012-03-07Cycles: float texture support. Due to GPU limitations there are now 95 byte,Brecht Van Lommel
2012-02-28Cycles: support for mask layers in render layer, this has the same effect asBrecht Van Lommel
2012-01-20Sample as Lamp option for world shaders, to enable multiple importance sampling.Brecht Van Lommel
2011-10-16Cycles: enable multi closure sampling and transparent shadows only on CPU andBrecht Van Lommel
2011-10-16Cycles: enable improved closure sampling, this should give less noise for mix...Brecht Van Lommel
2011-09-28Cycles: internal changes that should have no effect on user level yet, addedBrecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-09-01Cycles:Brecht Van Lommel
2011-08-28Cycles:Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal