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AgeCommit message (Expand)Author
2017-03-29Cycles: Make all #include statements relative to cycles source directorySergey Sharybin
2017-03-06Cycles: Fix strict -Wpedantic warnings with GCCSergey Sharybin
2016-09-09Cycles: Don't run full shader evaluation for constant emission lampsLukas Stockner
2016-09-02Cycles: remove duplicate shader storageMai Lavelle
2016-08-07Cycles microdisplacement: Move displacement options from mesh to material set...Mai Lavelle
2016-05-22Code refactor: nodify Cycles shader and lights.Brecht Van Lommel
2016-05-17Code refactor: use shader pointers rather than shader indexes.Brecht Van Lommel
2016-02-12Cycles: Always use guarded allocator of vectorsSergey Sharybin
2016-02-12Cycles: Make Blender importer more forward compatibleSergey Sharybin
2016-02-06Cycles: Re-implement some utilities to avoid use of boostSergey Sharybin
2016-02-06Cycles: Auto disable World MIS, if we only use a simple color.Thomas Dinges
2016-02-05Cleanup: Rename has_heterogeneous_volume variable.Thomas Dinges
2016-01-07Cycles: Update some types used form OSLSergey Sharybin
2015-11-21Cycles: Make requested features struct aware of subsurface BSDFSergey Sharybin
2015-11-20Cycles: Fix filter glossy being broken after recent changesSergey Sharybin
2015-06-01Cycles: Fix missing features gathering from the bump graphSergey Sharybin
2015-05-09Cycles: Initial work towards selective nodes support compilationSergey Sharybin
2015-05-05Cycles: Use curve approximation for blackbody instead of lookup tableSv. Lockal
2015-04-06Cycles: Experiment with making previews more interactiveSergey Sharybin
2015-01-27Cycles: Support texture coordinate from another objectSergey Sharybin
2015-01-23Cycles: Don't re-generate blackbody/beckmann tables on every shaders updateSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-12-08Cleanup: spellingCampbell Barton
2014-12-04Cycles: Fix compilation error after recent logging changesSergey Sharybin
2014-10-22Cycles: Get rid of hardcoded enum values in the codeSergey Sharybin
2014-10-22Cycles: Expose volume voxel data interpolation to the interfaceSergey Sharybin
2014-10-06Cycles: Move system headers include to the top of the filesSergey Sharybin
2014-06-22Cycles: improved Beckmann sampling using precomputed dataBrecht Van Lommel
2014-06-14Cycles: volume sampling method can now be set per material/world.Brecht Van Lommel
2014-05-19Move ShadingSystem enum to shader.hNathan Letwory
2014-04-04Cycles volume: detect homogeneous volume automatically in common cases.Brecht Van Lommel
2013-12-30Cycles Volume Render: heterogeneous (textured) volumes support.Brecht Van Lommel
2013-10-12Code cleanup: remove some unused cycles SSS code.Brecht Van Lommel
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-08-18Cycles: Subsurface ScatteringBrecht Van Lommel
2013-08-01Cycles / Blackbody to RGB node:Thomas Dinges
2013-06-18Cycles: add "Transparent Shadow" option for materials, to disable them per ma...Brecht Van Lommel
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2013-02-14Fix #34121: OSL + persistent images option was not freeing shader memory prop...Brecht Van Lommel
2012-12-04Fix #33405: preview render getting stuck in a particular .blend file, ObjectKeyBrecht Van Lommel
2012-11-03Cycles OSL: shader script nodeBrecht Van Lommel
2012-10-30Cycles: optimization to not compile shaders and load images that are notBrecht Van Lommel
2012-06-09style cleanup: block commentsCampbell Barton
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-01-25Cycles: Render PassesBrecht Van Lommel
2011-10-13Cycles: revert commit that joined surface/volume socket into a single shader ...Brecht Van Lommel
2011-10-12Cycles: replace surface/volume sockets in output nodes with a single shader s...Brecht Van Lommel
2011-09-28Cycles: internal changes that should have no effect on user level yet, addedBrecht Van Lommel
2011-05-03Cycles: first batch of windows build fixes, not quite there yet.Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal