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AgeCommit message (Expand)Author
2015-10-08Cycles: Cleanup, whitespace around keywordsSergey Sharybin
2015-05-05Cycles: Use curve approximation for blackbody instead of lookup tableSv. Lockal
2015-04-10Cycles: Add some statistics loggingSergey Sharybin
2015-03-27Cycles: Code cleanup, prepare for strict C++ flagsSergey Sharybin
2015-01-27Cycles: Support texture coordinate from another objectSergey Sharybin
2014-12-25Cleanup: Fix Cycles Apache header.Thomas Dinges
2014-07-11Fix T41023: Specific material cause bad render result, different on CPU/GPUSergey Sharybin
2014-05-04Style cleanup: indentation, bracesCampbell Barton
2014-04-21Fix T39793: cycles SVM shading bug with tangled up nodes after recent optimiz...Brecht Van Lommel
2014-04-21Code cleanup: remove old closure sampling code Cycles.Brecht Van Lommel
2014-04-18Cycles: SVM optimization for mix shaders, to skip more code when the mix weightBrecht Van Lommel
2014-04-04Cycles volume: detect homogeneous volume automatically in common cases.Brecht Van Lommel
2014-03-29Fix: cycles volume emission incorrectly enabling surface importance sampling.Brecht Van Lommel
2014-01-17Fix T37706: avoid cycles crash when using a stack that exceeds SVM stack limits.Brecht Van Lommel
2013-12-31Cycles Volume Render: optimization to avoid exporting surface attributes whenBrecht Van Lommel
2013-09-04Fix a few issues reported by coverity scan.Brecht Van Lommel
2013-08-28Cycles / Sky Texture:Thomas Dinges
2013-08-18Cycles: relicense GNU GPL source code to Apache version 2.0.Brecht Van Lommel
2013-08-18Cycles: Subsurface ScatteringBrecht Van Lommel
2013-08-13Code cleanup:Thomas Dinges
2013-08-01Cycles / Blackbody to RGB node:Thomas Dinges
2013-06-18Cycles: add "Transparent Shadow" option for materials, to disable them per ma...Brecht Van Lommel
2013-05-09Cycles:Thomas Dinges
2013-04-02Cycles: initial subsurface multiple scattering support. It's not working asBrecht Van Lommel
2013-02-14Fix #34121: OSL + persistent images option was not freeing shader memory prop...Brecht Van Lommel
2012-12-12Fix #33485: cycles OSL now autodetects the presence of emission and transparentBrecht Van Lommel
2012-11-28Fix #33335: cycles SVM closure issue in recent bugfix, incorrectly taggingBrecht Van Lommel
2012-11-27Fix #32907: failure rendering a complex node setup, hitting fixed max numberBrecht Van Lommel
2012-11-24Fix #33152: cycles SVM crash with certain shader nodes setups where closures ...Brecht Van Lommel
2012-10-30Cycles: optimization to not compile shaders and load images that are notBrecht Van Lommel
2012-10-20Integer socket support in Cycles. Int values are already supported natively i...Lukas Toenne
2012-10-07Revert fix for #31806, needs a better solution, can hang compiling some shaders.Brecht Van Lommel
2012-10-05Fix #31806: cycles crash rendering a particular node setup with multiple mix/addBrecht Van Lommel
2012-06-09code cleanup: removed/renamed shadow & duplicate variable definitions.Campbell Barton
2012-06-09style cleanup: block commentsCampbell Barton
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-03-26Cycles: add ColorRamp node.Brecht Van Lommel
2012-03-08Cycles: support for environment texture "Mirror Ball" projection mode, next toBrecht Van Lommel
2012-01-26Cycles: render passes for CUDA cards with compute model >= 2.x.Brecht Van Lommel
2011-10-16Cycles: enable multi closure sampling and transparent shadows only on CPU andBrecht Van Lommel
2011-10-16Cycles: enable improved closure sampling, this should give less noise for mix...Brecht Van Lommel
2011-10-13Cycles: revert commit that joined surface/volume socket into a single shader ...Brecht Van Lommel
2011-10-12Cycles: replace surface/volume sockets in output nodes with a single shader s...Brecht Van Lommel
2011-09-28Cycles: internal changes that should have no effect on user level yet, addedBrecht Van Lommel
2011-09-21Cycles: another bugfix for mix closure sampling + bump.Brecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-09-16Cycles: fix issue with mix shaders, leading to use of uninitialized memory.Brecht Van Lommel
2011-09-12Cycles:Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal