Age | Commit message (Expand) | Author |
2013-09-04 | Fix a few issues reported by coverity scan. | Brecht Van Lommel |
2013-08-28 | Cycles / Sky Texture: | Thomas Dinges |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |
2013-08-13 | Code cleanup: | Thomas Dinges |
2013-08-01 | Cycles / Blackbody to RGB node: | Thomas Dinges |
2013-06-18 | Cycles: add "Transparent Shadow" option for materials, to disable them per ma... | Brecht Van Lommel |
2013-05-09 | Cycles: | Thomas Dinges |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-02-14 | Fix #34121: OSL + persistent images option was not freeing shader memory prop... | Brecht Van Lommel |
2012-12-12 | Fix #33485: cycles OSL now autodetects the presence of emission and transparent | Brecht Van Lommel |
2012-11-28 | Fix #33335: cycles SVM closure issue in recent bugfix, incorrectly tagging | Brecht Van Lommel |
2012-11-27 | Fix #32907: failure rendering a complex node setup, hitting fixed max number | Brecht Van Lommel |
2012-11-24 | Fix #33152: cycles SVM crash with certain shader nodes setups where closures ... | Brecht Van Lommel |
2012-10-30 | Cycles: optimization to not compile shaders and load images that are not | Brecht Van Lommel |
2012-10-20 | Integer socket support in Cycles. Int values are already supported natively i... | Lukas Toenne |
2012-10-07 | Revert fix for #31806, needs a better solution, can hang compiling some shaders. | Brecht Van Lommel |
2012-10-05 | Fix #31806: cycles crash rendering a particular node setup with multiple mix/add | Brecht Van Lommel |
2012-06-09 | code cleanup: removed/renamed shadow & duplicate variable definitions. | Campbell Barton |
2012-06-09 | style cleanup: block comments | Campbell Barton |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-03-26 | Cycles: add ColorRamp node. | Brecht Van Lommel |
2012-03-08 | Cycles: support for environment texture "Mirror Ball" projection mode, next to | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2011-10-16 | Cycles: enable multi closure sampling and transparent shadows only on CPU and | Brecht Van Lommel |
2011-10-16 | Cycles: enable improved closure sampling, this should give less noise for mix... | Brecht Van Lommel |
2011-10-13 | Cycles: revert commit that joined surface/volume socket into a single shader ... | Brecht Van Lommel |
2011-10-12 | Cycles: replace surface/volume sockets in output nodes with a single shader s... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-21 | Cycles: another bugfix for mix closure sampling + bump. | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-16 | Cycles: fix issue with mix shaders, leading to use of uninitialized memory. | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |