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AgeCommit message (Expand)Author
2021-04-27Cycles: Removed unused macros.Stefan Werner
2020-10-05Cycles: Add NanoVDB support for rendering volumesPatrick Mours
2020-03-18Cycles: support for different 3D transform per volume gridBrecht Van Lommel
2020-03-11Cleanup: stop encoding image data type in slot indexBrecht Van Lommel
2019-05-19Images: change alpha settings to support channel packingBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2018-11-09Cycles: Cleanup, spacing after preprocessorSergey Sharybin
2018-07-05Cycles: Adding native support for UINT16 textures.Stefan Werner
2018-02-18Cycles: Remove Fermi texture code.Thomas Dinges
2017-10-08Cycles: OpenCL bicubic and tricubic texture interpolation support.Brecht Van Lommel
2017-10-07Code refactor: make texture code more consistent between devices.Brecht Van Lommel
2017-04-27Cleanup: Some style and code tweaks to Image Code after changes.Thomas Dinges
2017-04-27Unlimited number of textures for CyclesStefan Werner
2016-08-14Cycles: Add single channel texture support for OpenCL.Thomas Dinges
2016-08-11Cycles: Enable half float support (4 channels and 1 channel) on CUDA.Thomas Dinges
2016-08-11Cycles: Change code order for Image Data Types.Thomas Dinges
2016-08-10Cycles: Correct maximum number of textures on pre-Kepler CUDA cardsLukas Stockner
2016-06-19Cycles: Support half and half4 textures.Thomas Dinges
2016-05-28Cleanup: Further tweaks for consistency and simplifications.Thomas Dinges
2016-05-27Cleanup: Shorten texture variables, tex and image was kinda redundant.Thomas Dinges
2016-05-19Cycles: Add support for bindless textures.Thomas Dinges
2016-05-12Cycles: Add support for single channel byte textures.Thomas Dinges
2016-05-12Fix array bounds compile warning.Thomas Dinges
2016-05-12Cleanup: Fix typo.Thomas Dinges
2016-05-11Cycles: Add support for single channel float textures on CPU.Thomas Dinges
2016-05-10Cycles: Add support for float4 textures on OpenCL.Thomas Dinges
2016-05-09Cleanup: More byte -> byte4 renaming for consistency.Thomas Dinges
2016-05-06Cleanup: Rename texture slots to float4 and byte, to distinguish from future ...Thomas Dinges
2016-04-16Cycles: Refactor Image Texture limits.Thomas Dinges
2016-04-16Cleanup: Move texture definitions to util, to avoid bad level include.Thomas Dinges