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AgeCommit message (Expand)Author
2022-09-22Metal: GLSL shader compatibility changes for global uniform and interface nam...Jason Fielder
2022-08-15Cleanup OpenGL linking and related code after libepoxy mergeSebastian Parborg
2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
2022-05-23Cleanup: clarify what is scene linear color space in conversion conversionBrecht Van Lommel
2022-05-23Python API: add mathutils.Color functions to convert color spacesBrecht Van Lommel
2022-04-11Fix OpenColorIO error with configs using <USE_DISPLAY_NAME>Brecht Van Lommel
2022-04-08Fix prefix used for display OCIO shaderSergey Sharybin
2022-03-24Fix T94001: OpenColorIO configuration with 1D textures not workingBrecht Van Lommel
2022-03-23Color Management: add support for OpenColorIO color space aliasesBrecht Van Lommel
2022-03-23Fix T96502: Compilation error OCIO when using GradingPrimaryTransform.Jeroen Bakker
2022-02-24OCIO: Fix mip length in texture creationClément Foucault
2022-02-22OCIO: Fix bool1 vs. bool comparison warning.Clément Foucault
2022-02-19OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-19Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-19Revert "OCIO: Port shader creation logic to use GPUShaderCreateInfo"Clément Foucault
2022-02-19Revert "OCIO: Fix gpu include file"Clément Foucault
2022-02-18OCIO: Fix gpu include fileClément Foucault
2022-02-18OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-17Merge branch 'blender-v3.1-release'Brecht Van Lommel
2022-02-17Fix build error on some compilers after recent bugfixBrecht Van Lommel
2022-02-17Merge branch 'blender-v3.1-release'Brecht Van Lommel
2022-02-17Fix T95368: wrong white point adaptation for Linear ACES color spaceBrecht Van Lommel
2022-02-17OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-11File headers: manually convert files to use SPDX headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2022-01-14Cleanup: spelling in comments, C++ style comments for disabled codeCampbell Barton
2022-01-05Cleanup: fix typos in source code in intern/Brecht Van Lommel
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-17Allocator: simplify using guarded allocator in C++ codeJacques Lucke
2021-12-10Added support for large texture to OCIO.Jeroen Bakker
2021-12-08Cleanup: Clang-Tidy modernize-redundant-void-argAaron Carlisle
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-23CMake/win: Fix linker issue with OCIORay Molenkamp
2021-04-16Remove unneeded code from previous commit.Jeroen Bakker
2021-04-16Fix OCIO Shader Compilation Error.Jeroen Bakker
2021-03-10Fix wrong white point of Linear ACES in config reading and the bundled configBrecht Van Lommel
2021-02-17Fix OpenColorIO 2.0 GPU shader error in uniform assignmentBrecht Van Lommel
2021-02-17Fix T85671: color management crash with Medium Contrast lookBrecht Van Lommel
2021-02-13Cleanup: clang-formatCampbell Barton
2021-02-12OpenColorIO: upgrade to version 2.0.0Brecht Van Lommel
2021-02-12OpenColorIO: remove default display workaroundBrecht Van Lommel
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-05GPUTexture: OCIO: Workaround new missing bind error checkingClément Foucault
2020-09-05Cleanup: GPUTexture: Move debug messages outside of creation functionClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05OCIO: Use GPUTexture instead of OpenGL calls and remove gl dependencyClément Foucault
2020-09-01OCIO: Make GLSL implementation use GPUUniformBuf to avoid debug errorsClément Foucault