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AgeCommit message (Expand)Author
2022-04-11Fix OpenColorIO error with configs using <USE_DISPLAY_NAME>Brecht Van Lommel
2022-04-08Fix prefix used for display OCIO shaderSergey Sharybin
2022-03-24Fix T94001: OpenColorIO configuration with 1D textures not workingBrecht Van Lommel
2022-03-23Fix T96502: Compilation error OCIO when using GradingPrimaryTransform.Jeroen Bakker
2022-02-24OCIO: Fix mip length in texture creationClément Foucault
2022-02-22OCIO: Fix bool1 vs. bool comparison warning.Clément Foucault
2022-02-19OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-19Merge branch 'blender-v3.1-release'Clément Foucault
2022-02-19Revert "OCIO: Port shader creation logic to use GPUShaderCreateInfo"Clément Foucault
2022-02-18OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-17OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-11File headers: manually convert files to use SPDX headersCampbell Barton
2022-01-14Cleanup: spelling in comments, C++ style comments for disabled codeCampbell Barton
2021-04-16Remove unneeded code from previous commit.Jeroen Bakker
2021-04-16Fix OCIO Shader Compilation Error.Jeroen Bakker
2021-02-17Fix OpenColorIO 2.0 GPU shader error in uniform assignmentBrecht Van Lommel
2021-02-12OpenColorIO: upgrade to version 2.0.0Brecht Van Lommel
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-05GPUTexture: OCIO: Workaround new missing bind error checkingClément Foucault
2020-09-05Cleanup: GPUTexture: Move debug messages outside of creation functionClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05OCIO: Use GPUTexture instead of OpenGL calls and remove gl dependencyClément Foucault
2020-09-01OCIO: Make GLSL implementation use GPUUniformBuf to avoid debug errorsClément Foucault
2020-08-02Cleanup: OCIO: Remove extern "C" around blender headersClément Foucault
2020-07-30GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handleClément Foucault
2020-06-02OCIO: GLSL: Avoid undefined behaviorClément Foucault
2020-06-02GPU: ShaderInterface: Refactor to setup all uniform at creation timeClément Foucault
2020-02-11DRW: Color Management improvementClément Foucault
2019-11-27Curve: CurveMapping Extend OptionJeroen Bakker
2019-05-01Cleanup: comments (long lines) in various intern/ libsCampbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-18GWN: Port to GPU module: Move files to GPUClément Foucault
2018-05-31OpenColorIO: cache multiple shaders instead of just one.Brecht Van Lommel
2018-04-24OpenGL: Remove remaining instances of GL_RGBA16F_ARB.Clément Foucault
2017-09-07Fix leak w/ ocio glsl drawCampbell Barton
2017-08-30Fix T52591: OpenColorIO not working correct with OpenGL core profile on macOS.Brecht Van Lommel
2017-08-30Attempt to fix OpenColorIO issues on MacDalai Felinto
2017-08-15Fix building with OCIO after recent gawain files renamings.Bastien Montagne
2017-06-19Fixup for gawan renameDalai Felinto
2017-05-08Add comment about vertex format created in OCIOSergey Sharybin
2017-05-02OCIO: Fix crash cause by bad IMM usable.Clément Foucault
2017-04-13Gawain: use ShaderInterface to manage uniformsMike Erwin
2017-04-11Use immediate mode API for OpenColorIOSergey Sharybin
2017-02-24OpenColorIO: Update glsl implementation to be ready for ogl 3.3 coreClément Foucault
2016-02-20OCIO: Disable the warnings related on C4251Sergey Sharybin