Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-29 | Forgot to remove these ancient project files :) | Nathan Letwory | |
2009-04-01 | Clean up for the imminent migration from SVN to GIT. | Guillermo S. Romero | |
2007-10-02 | == Sequencer == | Peter Schlaile | |
Added include compiler switches for windows to make pthread.h accessible and reverted Joshua's patch. (Joshua: the prefetch buffering has _nothing_ to do with FFMPEG!) If this still does not fix the problem, please send an email to me! I also fixed source\blender\src\sequence.c(1405) : error C2275: 'PrefetchThread' GCC is way to gracefully in latest versions... :) | |||
2006-11-21 | mscv6 turning off GE | Jens Ole Wund | |
2006-11-07 | msvc6 still compiles nicely | Jens Ole Wund | |
2006-10-30 | msvc6 adding transform_snap to project | Jens Ole Wund | |
2006-06-16 | bullet + GE happy on msvc6 again :) | Jens Ole Wund | |
phew .. setting 'include pathes' in VS6 is real pain | |||
2006-03-14 | restoring minimum debug build on msvc6 projects | Jens Ole Wund | |
-no GE -no OpenExr / hum.. may be that's why storing a PNG does not crash | |||
2006-02-09 | msvc6 projects that will compile when MEM_Allocator.h is fixed | Jens Ole Wund | |
2006-01-27 | doing MSCV6 project woodoo ( preparing orange --> bf migration ) | Jens Ole Wund | |
NOTE to Ton and Hos PLEASE do not try to merge any ot the MSVC6 project files (*.dsw ,*dsp) I have a plan to get it done with a minimum of pain thanks ole | |||
2005-10-10 | added editipo_lib.c editipo_mods.c to project | Jens Ole Wund | |
2005-09-23 | the usual missing files / include path setting game | Jens Ole Wund | |
So the linker only misses performElbeemSimulation(..) I can't create El'Beem.lib with msvc6 as discussed in ML If you comment off the 2 calls in fluidsim.c blender compiles with msvc6 projects again with the complete fluid UI but simulation won't run | |||
2005-09-10 | having a "mini gimp" in image editor | Jens Ole Wund | |
{ hope it does not break builds .. mscv6 .. scons works fine here } | |||
2005-07-20 | Project Files (MSVC 6.0) update: | Martin Poirier | |
- drawarmature.c - modifier.c, BKE_modifier.h - DNA_modifier_types.h | |||
2005-07-05 | MSVC 6.0 projectfiles update for the removal of IKA files. | Martin Poirier | |
2005-06-18 | Adding lorem.c file to BL_src.dsp MSVC 6.0 projectfile. | Martin Poirier | |
Note to intrr: pressing the lorem bug crashes here too, will trace later. | |||
2005-06-10 | MSVC 6.0 projectfiles small cleaning. | Martin Poirier | |
DNA_makesdna.dsp was missing DNA_meshdata_types.h BL_src.dsp was missing most of the BIF and BDR and BSE includes | |||
2005-05-09 | MSVC 6.0 Projectfile changes for the timeline in BL_src.dsp (adding new ↵ | Martin Poirier | |
files mostly). BPY_python.dsp need some changes too (adding Font.c and Font.h) but I've got other changes in there that I can't commit, so someone else will have to update. | |||
2005-05-01 | Updated MSVC6 projects to handle depgraph (added some files) | Jens Ole Wund | |
fixed some *includes* with #ifdef WIN32 #elif #include <sys/time.h> #endif looks like MSVC6 does not need that include .. donno if cygwin builds will so thats why i kept that *ifdef overhead* | |||
2005-04-24 | MSVC 6.0 Projectfile changes for transform_conversions.c | Martin Poirier | |
Didn't get any diff with cvs, had to use an evil switcheroo technique and then it worked. MSVC 6.0 users should be able to compile out of the box now. | |||
2005-04-10 | Merged all the internal transform includes into transform.h and moves it to ↵ | Martin Poirier | |
/src to /include. Split the conversion fonctions and sorting functions from transform.c into transform_conversions.c Update MSVC 6.0 projectiles and SConscript accordingly. Editview still included transform.h, replaced that for BIF_transform.h, the external include. | |||
2005-03-31 | Some MSVC 6.0 projectfiles updates: | Martin Poirier | |
BIF_transform.h added in BL_src Adding moto include paths to EXP_expressions SDL include paths and correct python version for all targets in SCA_gamelogic KX_RayCast.cpp/h in KX_ketsji SumoPHYCallbackBridge.cpp/.h in PHY_Sumo | |||
2005-03-19 | Added transform_manipulator.c to the windows MSVC 6.0 projectfile | Roel Spruit | |
2005-02-14 | MSVC 6.0 projectfile changes to go with last commit. | Martin Poirier | |
2004-11-09 | Msvc6 complies again with | Jens Ole Wund | |
bfont.ttf.c :) | |||
2004-10-10 | added outline.c :) | Jens Ole Wund | |
2004-09-24 | MSVC 6.0 projectfiles fixes for new editmesh and bpython files. | Martin Poirier | |
2004-09-19 | Editmesh spliting project files fix (MSVC 6.0) | Martin Poirier | |
2004-07-15 | work on mcvc6 projects | Jens Ole Wund | |
add unwrapper.c to BL_src in opennl create project/workspace to build modify blender. to link to blender_ONL.lib add ",..\..\..\lib\windows\opennl" to libpath add ",..\..\..\lib\windows\opennl\debug" to libpath for debug add opennl project to intern workspace .. adjusting dependancies BM crosses fingers to work | |||
2003-12-26 | added Robert's cursor stuff to the msvc 6.0 project files | Roel Spruit | |
2003-12-15 | Projectfiles fixes for new script space code thingy | Martin Poirier | |
2003-11-23 | Replaced all references to ..\..\source\blender\bpython\include with ↵ | Roel Spruit | |
..\..\source\blender\python. this because of the old python removal. | |||
2003-10-20 | added interface_draw.c to msvc 6.0 projectfile | Roel Spruit | |
2003-10-15 | added interface_panel.c to msvc 6 projectfile | Roel Spruit | |
2003-10-11 | - Added all the stuff of the last week to the MSVC 6.0 project file. | Roel Spruit | |
- Added include BIF_gl.h to header_imasel.c (I think it needs that :) | |||
2003-10-07 | - removed button.c from MSVC 6 project files. | Simon Clitherow | |
2003-10-05 | added tons AWESOME files to the msvc 6.0 projectfile | Roel Spruit | |
2003-07-26 | MSVC 6 debug target finally fixed! (yes, really!) :) | Simon Clitherow | |
2003-07-26 | - fixed include paths for SoundSystem (MSVC 6). | Simon Clitherow | |
2003-07-14 | - updated MSVC 6 project files to include the sequencer audio support | Simon Clitherow | |
2003-07-12 | - cleaned up MSVC 6 project files (removed non-existing .h files, etc) | Simon Clitherow | |
2003-05-03 | Multilingual interface support added. | Rob Haarsma | |
Added compileflag INTERNATIONAL to the 'release' projectfiles for msvc and added the FTF_ftfont project to the main blender project. | |||
2003-04-29 | Added the WITH_FREETYPE2 compile flag, in the blenkernel | Rob Haarsma | |
and blenlib msvc 'release' projectfiles. Compile and link with the lib/windows/freetype directory. | |||
2003-04-28 | Added Quicktime support for OSX and Windows. | Rob Haarsma | |
For Windows, the WITH_QUICKTIME flag, together with approriate paths is added to the following msvc6 'release' projectfiles: bf\blender\projectfiles\blender\imbuf\BL_imbuf.dsp bf\blender\projectfiles\blender\src\BL_src.dsp bf\blender\projectfiles\blender\render\BRE_render.dsp bf\blender\projectfiles\blender\blender.dsp Erase the flag if you don't want Quicktime support. | |||
2003-03-13 | - updated MSVC project files to suit the lib dir move - better late than never! | Simon Clitherow | |
- blenderplayer and the web plugin now compile again (now using OpenAL) | |||
2003-02-10 | Changes to deal with the single splash file | Chris Want | |
2003-01-13 | Remove isect.c | Francis Laurence | |
from the BL_src.dsp (visual c++ project file) Goodbye isect | |||
2002-12-12 | Updated the debug target defines. --aphex | Simon Clitherow | |
2002-12-10 | Commited Simon Clitherow's mods to BL_src.dsp | Kent Mein | |
Kent -- mein@cs.umn.edu | |||
2002-12-02 | Added img lib to the include path of the MSVC project file. | Maarten Gribnau | |
Maarten |