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AgeCommit message (Expand)Author
2022-08-29I18n: disambiguate and make a few more strings translatableDamien Picard
2022-07-25EEVEE-Next: Display compatible properties panelsClément Foucault
2022-06-02Cleanup: remove "<pep8 compliant>" from headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-10-20Cleanup: trailing space, use single quotes for enumsCampbell Barton
2021-06-18Armature: add automatic B-Bone Scale toggles.Alexander Gavrilov
2021-06-18Armature: add B-Bone Y scale channel and extra flag fields to DNA.Alexander Gavrilov
2021-05-11Rigging: Add transform for custom bone shapesYuki Shirakawa
2021-03-06Cleanup: redundant pose bone assignmentCampbell Barton
2020-07-15Cleanup: Replace 0 with False for boolean argumentHans Goudey
2020-05-23Fix T76578: Show bone visibility driver in outlinerNathan Craddock
2020-02-10Fix: Missed this line in last commitWilliam Reynish
2020-02-10UI: Bone Custom Shape layoutWilliam Reynish
2019-09-04Armature: add Inherit Scale options to remove shear or average the scale.Alexander Gavrilov
2019-08-13UI: Fix wrong properties being grayed outJacques Lucke
2019-08-13Fix T65670: bone envelope head radius missing from transform panelCampbell Barton
2019-04-23B-Bones: split the Scale In/Out properties into X and Y values.Alexander Gavrilov
2019-03-04Cleanup: use single quotes for enumsCampbell Barton
2019-02-27UI: Rename Display -> Viewport Display panelPablo Vazquez
2019-02-26Cleanup: assign rotation_mode to a variableCampbell Barton
2018-12-17Fix T59112: bone pinning errorPhilipp Oeser
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-10-31Allow changing B-Bone custom handle references from Pose Mode.Alexander Gavrilov
2018-10-18UI: closure some more panels by default, leaving open mostly 1 per tab.William Reynish
2018-10-04Move B-Bone custom handle settings to Edit mode.Alexander Gavrilov
2018-08-23Fix single column UI: grey out B-Bone properties when not a B-Bone.Alexander Gavrilov
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-06-12T55454: removal of clay engineJeroen Bakker
2018-06-01UI: use single column properties for object dataCampbell Barton
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-05Remove workspace object mode, reverts changes w/ 2.8Campbell Barton
2018-02-08Object Mode: move to workspace structCampbell Barton
2017-12-05Merge branch 'master' into blender2.8Germano
2017-12-05Simplify UI-names for B-Bone Ease In/Out settingsJoshua Leung
2017-11-02Merge branch 'master' into blender2.8Campbell Barton
2017-11-01Fix for T48988 - Enabling bbone easing for posemodeJoshua Leung
2017-05-12UI: Expose more UI settings to CLAY and EEVEEDalai Felinto
2017-03-19Moving classes to separate listing broke panel orderCampbell Barton
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
2016-08-01Cleanup: unused vars, imports, pep8Campbell Barton
2016-05-17Bendy Bones: Small ui tweakThomas Beck
2016-05-17Bendy Bones: Advanced B-Bones for Easier + Simple RiggingJoshua Leung
2015-10-24Fix error in bone UICampbell Barton
2015-09-21Armature drawing: custom shape scale optionsCampbell Barton
2015-01-29cleanup: pep8Campbell Barton
2014-07-18Fix wrong interface flags combination in inverse kinematics panelSergey Sharybin
2014-01-30UI: move toggle icons out of layout checks into rnaCampbell Barton
2013-08-24Followup to r59434 : py UI scripts edits.Bastien Montagne
2012-12-21rename rna prop _parenting -> _parentCampbell Barton
2012-12-21Armature bone feature:Ton Roosendaal