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AgeCommit message (Expand)Author
2018-07-27UI: Fix error in camera property panelClément Foucault
2018-07-24RNA: Remove Unused dof.is_hq_supported and dof.use_high_qualityClément Foucault
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-15UI: Camera Display panel rename to Viewport DisplayPablo Vazquez
2018-07-15UI: Use full width for ID blocks in World, Light, Camera, TexturePablo Vazquez
2018-07-01Cleanup: remove num argument prefixCampbell Barton
2018-06-20Cleanup: follow naming conventionsCampbell Barton
2018-06-13UI: preset popover buttons in panel headers.Brecht Van Lommel
2018-06-12T55454: removal of clay engineJeroen Bakker
2018-06-10Sub-panel for camera DoF for EEVEEPablo Vazquez
2018-06-02Fix UI for camera dataDalai Felinto
2018-06-01UI: use single column properties for object dataCampbell Barton
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2017-10-26Move background images into the cameraCampbell Barton
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-06-01Merge branch 'master' into blender2.8Sergey Sharybin
2017-06-01Cleanup: use row() sub-layout to expand enum properties horizontalyraa
2017-05-12UI: Expose more UI settings to CLAY and EEVEEDalai Felinto
2017-05-12Eevee: Add Rotation and ratio parameters to DoF.Clément Foucault
2017-05-10Eevee: Initial Depth Of Field commit.Clément Foucault
2017-05-09Expose camera stereo settings in Clay enginesDalai Felinto
2017-03-20Merge branch 'master' into blender2.8Campbell Barton
2017-03-19Moving classes to separate listing broke panel orderCampbell Barton
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
2017-03-05Clay Engine: Make panels compatible with the new engineClément Foucault
2016-05-18Cycles: Pole merging for spherical stereoSergey Sharybin
2016-03-10Multi-View: Cycles - Spherical Stereo support (VR Panoramas)Dalai Felinto
2015-07-03Multi-View UI: convergence is only useless for the parallel camera (toe-in st...Dalai Felinto
2015-06-29Fix T45234: Stereo Parallel vs. Off-AxisDalai Felinto
2015-04-22Cleanup: pep8, spellingCampbell Barton
2015-04-06Multi-View and Stereo 3DDalai Felinto
2015-03-30Grey out high quality depth of field when it's not supported by GPUAntony Riakiotakis
2015-03-23Tidy up the user interface for depth of field based on feedback byAntony Riakiotakis
2015-03-19UI: minor re-organization of dof optionsCampbell Barton
2015-03-19Depth of field high quality:Antony Riakiotakis
2015-02-28UI: place camera DOF buttons to be more compactCampbell Barton
2015-02-12Use the RNA for overriding the name instead.Antony Riakiotakis
2015-02-12More naming refinement GPU fstop -> Viewport f-stopAntony Riakiotakis
2015-02-12Add DOF fstop property for cycles, also don't grey it out when object isAntony Riakiotakis
2015-02-12Viewport compositing - first codeAntony Riakiotakis
2015-01-29cleanup: pep8Campbell Barton
2015-01-28cleanup: py importsCampbell Barton
2015-01-19Viewport: Add adjustable safe areas, 3d-view & VSECampbell Barton
2015-01-14Cycles: Adding field-of-view options to the equirectangular panorama cameraLukas Stockner
2014-03-11Fix for missing 'field-of-view angle' property for a panoramic camera.Tamito Kajiyama
2013-08-24Followup to r59434 : py UI scripts edits.Bastien Montagne
2012-12-31Some minor cleanup in camera's FOV angle props (mostly use DEG2RAD macro, and...Bastien Montagne
2012-11-21camera sensor ui fix: grey out values when not affecting cameraDalai Felinto
2012-11-05Blender internal is using camera focal length when panorama rendering is usedSergey Sharybin