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AgeCommit message (Expand)Author
2022-07-25EEVEE-Next: Display compatible properties panelsClément Foucault
2022-06-02Cleanup: remove "<pep8 compliant>" from headersCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
2019-06-22Cleanup: redundant static set useCampbell Barton
2019-04-19Cleanup: mark unused arguments in UI scriptsCampbell Barton
2019-03-14Cleanup: unused importsCampbell Barton
2019-01-08fix rotational limits not showing for GENERIC ridgid body constraintPhilipp Oeser
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-08-17Physics Rigid Body: Use Single Column and Grid Flow layoutVuk Gardašević
2018-07-25Merge branch 'master' into blender2.8Bastien Montagne
2018-07-24Fix T55958: allow the user to select between spring and spring2.Alexander Gavrilov
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-03-18PyAPI: remove bpy.utils.register_module()Campbell Barton
2016-11-07Expose Bullet rotational spring settings in the UI.Alexander Gavrilov
2016-07-28Use COMPAT_ENGINES instead of RenderEngine.use_game_engine for panel poll met...Mitchell Stokes
2015-01-29cleanup: pep8Campbell Barton
2013-08-24Followup to r59434 : py UI scripts edits.Bastien Montagne
2013-04-23rna attribute consistency edits, use common prefix for booleans.Campbell Barton
2013-02-24rigidbody: Add motor constraintSergej Reich
2013-02-10pep8 cleanupCampbell Barton
2013-01-23UI / Layout scripts:Thomas Dinges
2013-01-23rigidbody: Add rigid body constraintsSergej Reich