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AgeCommit message (Expand)Author
2018-06-01Merge branch 'blender2.8' into tmp-b28-motionpath-drawingtmp-b28-motionpath-drawingJoshua Leung
2018-06-01Fix Add menu issue when there are no collections to instanceVuk Gardašević
2018-06-01Merge branch 'blender2.8' into tmp-b28-motionpath-drawingJoshua Leung
2018-06-01Fix broken 'make single user' operator UI.Bastien Montagne
2018-06-013D View: make text overlay optionalCampbell Barton
2018-05-31Overlay: Add Wireframe overlay.Clément Foucault
2018-05-30Removed Object color from workbench. Added Highlights to FLAT shading.Jeroen Bakker
2018-05-30Cleanup: RNA naming, use highlight as suffuxCampbell Barton
2018-05-30Workbench: Specular HighlightsJeroen Bakker
2018-05-29EEVEE: LookDev reversed the background fadeoutJeroen Bakker
2018-05-29For 2.8, bring back debug mode indices display.Howard Trickey
2018-05-29EEVEE: LookDev fade out background optionJeroen Bakker
2018-05-29EEVEE: LookDev use_scene_light draw optionJeroen Bakker
2018-05-29EEVEE: LookDev overlays enablingJeroen Bakker
2018-05-28EEvEE: LookDevJeroen Bakker
2018-05-26RNA: follow boolean naming conventionsCampbell Barton
2018-05-26Cleanup: rename RNA property to match UICampbell Barton
2018-05-25UI: Move Split into Mesh MenuCampbell Barton
2018-05-25UI: move copy/paste into the object menuCampbell Barton
2018-05-25UI: Specials menu updateCampbell Barton
2018-05-24UI: View menu area operators now in submenuCampbell Barton
2018-05-24Revert "UI: remove 'Render' top level menu"Campbell Barton
2018-05-24UI: add top-level 'Edit' menuCampbell Barton
2018-05-24Cycles/Eevee: Implement disk and ellipse shapes for area lampsLukas Stockner
2018-05-24UI: remove 'Render' top level menuCampbell Barton
2018-05-24Correct last commitCampbell Barton
2018-05-24UI: re-arrange 3D view menusCampbell Barton
2018-05-23Fix INFO_MT_surface_addGermano
2018-05-23UI: move vertex/edge/face into headerCampbell Barton
2018-05-23Workbench: See throughJeroen Bakker
2018-05-22Workbench: SeeThrough draw optionJeroen Bakker
2018-05-22Workbench: Calculate irradiance using radiance buffersJeroen Bakker
2018-05-22Add defines in Overlays popover for Motion PathsJoshua Leung
2018-05-18Collections and groups unificationBrecht Van Lommel
2018-05-16Workbench: World based studio lightingJeroen Bakker
2018-05-15Workbench: Renamed Overlap to OutlineJeroen Bakker
2018-05-14UI Tweaks in 3D ViewPablo Vazquez
2018-05-12UI: move snap & pet options into the topbarCampbell Barton
2018-05-12UI: move GL render to view menuCampbell Barton
2018-05-12UI: move orientation to the topbarCampbell Barton
2018-05-11Cleanup: remove unused RNA variableCampbell Barton
2018-05-11Merge branch 'master' into blender2.8Campbell Barton
2018-05-11EditMesh: remove duplicate rip macroCampbell Barton
2018-05-11Use Light Probe iconsPablo Vazquez
2018-05-11T54983: Bone selection overlayJeroen Bakker
2018-05-07Armature: Add new Transparent Bone overlay option.Clément Foucault
2018-05-07Workbench: Texture Shading modeJeroen Bakker
2018-05-06Fix missing show_weight from overlay UICampbell Barton
2018-05-053D viewport: rename ambient to shadow intensity, default single color to 0.8.Brecht Van Lommel
2018-05-05UI: experiment to make popover buttons draw like enum menus.Brecht Van Lommel