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AgeCommit message (Expand)Author
2021-03-25Fix, add the ability to add a "processor" grouptemp-geometry-nodes-processor-prototypeHans Goudey
2021-03-23Geometry Nodes: Move mesh primitives to their own categoryHans Goudey
2021-03-22Cleanup: remove unexposed nodesJacques Lucke
2021-03-17Geometry Nodes: Rename "Subdivide Smooth" back to "Subdivision Surface"Hans Goudey
2021-03-17Geometry Nodes: Add initial version of mesh primitivesHans Goudey
2021-03-16Compositor: Redesign Cryptomatte node for better usabilityJeroen Bakker
2021-03-14Nodes: Move group input and output to a consistent menu locationHans Goudey
2021-03-13Geometry Nodes: Add Attribute Convert nodeCharlie Jolly
2021-03-12Nodes: Add Attribute Remove NodeFabian Schempp
2021-03-08Geometry Nodes: Rename subdivision nodesHans Goudey
2021-03-08Geometry Nodes: support Vector Rotate nodeLeon Leno
2021-02-20Geometry Nodes: Add string input nodeEdgar Roman Cervantes
2021-02-19Geometry Nodes: Add simple subdivision surface nodeEitan
2021-02-09Geometry Nodes: Add Combine and Separate XYZ nodes for attributesWannes Malfait
2021-02-05Geometry Nodes: add Volume to Mesh nodeJacques Lucke
2021-02-05Geometry Nodes: Add Attribute Proximity NodeVictor-Louis De Gusseme
2021-02-04Geometry Nodes: new Is Viewport nodeJacques Lucke
2021-02-03Geometry Nodes: Add Collection Info NodeSebastian Parborg
2021-01-26Geometry Nodes: new Points to Volume nodeJacques Lucke
2021-01-21Geometry Nodes: new Attribute Sample Texture nodeJacques Lucke
2021-01-13Geometry Nodes: Add "Point Translate" and "Point Scale" nodesHans Goudey
2021-01-12Geometry Nodes: new Align Rotation to Vector nodeJacques Lucke
2021-01-11Geometry Nodes: Attribute Vector Math NodeHans Goudey
2021-01-11Cleanup: remove trailing whitespaceJacques Lucke
2020-12-23Geometry Nodes: new Rotate Points nodeJacques Lucke
2020-12-19Compositor: New Exposure NodeAaron Carlisle
2020-12-18Geometry Nodes: move Boolean node to mesh categoryJacques Lucke
2020-12-18Function Nodes: Input VectorDalai Felinto
2020-12-17Geometry Nodes: Point separate and attribute compare nodesHans Goudey
2020-12-17Geometry Nodes: add Attribute Color Ramp nodeJacques Lucke
2020-12-16Geometry Nodes: rename node to Attribute RandomizeJacques Lucke
2020-12-11Geometry Nodes: add Attribute Mix nodeJacques Lucke
2020-12-10Geometry Nodes: Attribute Fill NodeHans Goudey
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-10-20Simulation: remove particle nodes with outdated designJacques Lucke
2020-10-02Cleanup: pep8, blank linesCampbell Barton
2020-08-21Cleanup: remove f-string useCampbell Barton
2020-08-02Particles: new Age Reached Event, Kill Particle and Random Float nodeJacques Lucke
2020-07-28Particles: initial support for the Time input nodeJacques Lucke
2020-07-27Particles: support Clamp nodeJacques Lucke
2020-07-27Particles: initial support for events and actionsJacques Lucke
2020-07-26Particles: don't mark Particle Attribute node as mockupJacques Lucke
2020-07-25Particles: show which nodes are only mockups in the Add menuJacques Lucke
2020-07-21Particles: initial object socket and emitter node supportJacques Lucke
2020-07-11Nodes: support Value node in simulation node treeJacques Lucke
2020-05-04Nodes: add Combine Strings and Group Instance ID node UIsJacques Lucke
2020-04-22Cleanup: comment and semicolonsJacques Lucke
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: Use some shader nodes in simulation node treesJacques Lucke