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AgeCommit message (Expand)Author
2020-07-11Nodes: support Value node in simulation node treeJacques Lucke
2020-05-04Nodes: add Combine Strings and Group Instance ID node UIsJacques Lucke
2020-04-22Cleanup: comment and semicolonsJacques Lucke
2020-04-20Simulations: Add Boolean Math, Switch and Float Compare node UIJacques Lucke
2020-04-20Simulations: Use some shader nodes in simulation node treesJacques Lucke
2020-04-20Simulations: UI for core particle nodesJacques Lucke
2020-04-20Simulations: Embed simulation node tree in simulation data blockJacques Lucke
2020-02-17Cycles: Vector Rotate Node using Axis and Angle methodCharlie Jolly
2019-12-10Cycles: support for custom shader AOVsLukas Stockner
2019-09-12Shading: Add Vertex Color node.OmarSquircleArt
2019-08-21Shading: Add Volume Info node.OmarSquircleArt
2019-08-21Shading: Add White Noise node.OmarSquircleArt
2019-08-14Compositor: Added denoising nodeBrecht Van Lommel
2019-08-14Eevee: Add support for the holdout nodeClément Foucault
2019-08-13Shading: Add Clamp node to Cycles and EEVEE.OmarSquircleArt
2019-08-13Shading: Add Map Range node to Cycles and EEVEE.OmarSquircleArt
2019-05-29Fix T65244: emission node not available for world shader nodesBrecht Van Lommel
2019-04-17Fix T63674: Incorrect poll methods in node category classesnBurn
2019-03-16Python API: add Python-defined node groups for shaders and compositing.Miguel Porces
2019-01-07Fix T60167: wrong shader nodes in Eevee add menu.Brecht Van Lommel
2018-07-18Merge branch 'master' into blender2.8Brecht Van Lommel
2018-07-18Cycles: add Principled Hair BSDF.L. E. Segovia
2018-07-18Compositor: Cryptomatte compositing node.Stefan Werner
2018-07-06UI/Python: rename Lamps to Lights, to follow more standard terminology.Brecht Van Lommel
2018-07-03Merge branch 'master' into blender2.8Campbell Barton
2018-07-03Cleanup: pep8Campbell Barton
2018-06-16Merge branch 'master' into blender2.8Brecht Van Lommel
2018-06-15Cycles: change Ambient Occlusion shader to output colors.Lukas Stockner
2018-05-27Merge branch 'master' into blender2.8Campbell Barton
2018-05-27Cycles: Add Support for IES files as textures for light strengthLukas Stockner
2018-05-16Eevee: Fix missing Ambient Occlusion node in add node menu.Clément Foucault
2018-05-16Shader Node Editor: Add Closure to RGB convertion node.Clément Foucault
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-02-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-23Cycles: add Principled Volume shader.Brecht Van Lommel
2018-02-03Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-03Cycles: add Vector Displacement node and extend Displacement node.Brecht Van Lommel
2018-01-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-01-23Cycles: add Displacement node.Brecht Van Lommel
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-11-08Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-08Cycles: add bevel shader, for raytrace based rounded edges.Brecht Van Lommel
2017-10-27Eevee: Unlock volumetric shader nodes.Clément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-08-18Eevee: Convert metallic nodes into princinpled nodesDalai Felinto
2017-08-18Swap Eevee material output with (Cycles) Material OutputDalai Felinto
2017-08-18Expose Transparency BSDF for Eevee UIDalai Felinto
2017-08-10Eevee: Add Refraction via probes.Clément Foucault
2017-07-06Eevee: Unlock compatible bsdfs in node add menu.Clément Foucault