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2019-03-28Fix T53997: island_margin in bpy.ops.uv.smart_project seems to have no effectSebastian Parborg
Now island margin acts as a percentage instead of being the actual distance. So the margin distance will always be the same regardless of the actual size of the geometry. Reviewed By: Brecht Differential Revision: http://developer.blender.org/D4514
2019-03-28Fix T63031: Keyframing Annotations doesn't workAntonioya
By design the annotation parameters must not be animatable. Annotations are designed to take notes, not to create animations, so any animatable parameters have been flagged as non-animatable. Note: As some properties are shared with grease pencil, I had to duplicate one property (adviced by @mont29) to keep grease pencil animatable but annotations don't.
2019-03-27UI: Add missing separator in object context menuWilliam Reynish
2019-03-27Fix T61559: show object constraints also when in pose mode, remove warning.Brecht Van Lommel
This was originally added in 6feddb8b61df, but the warning is quite clumsy and we also don't limit editing object transforms that way. The add constraint button at the top now also indicates if it's for objects or bones, which was not the case before and probably was part of the confusion. If it does still cause issues we can always change back or hide the tab.
2019-03-27Fix T62901: Bad handling of missing addon categoryJacques Lucke
2019-03-27Cleanup: remove unused menu bl_spacetypeCampbell Barton
2019-03-27Fix T62978: grease pencil 3D view header layout broken after recent changes.Brecht Van Lommel
2019-03-27Fix T62926: allow using shift click drag to extend selection in file browser.Brecht Van Lommel
Standard behavior on most operating systems.
2019-03-26Fix T62955: Missing panels in workbench engineJacques Lucke
Afaik all the panels in the scene settings are render engine independent. So it does not make sense to have this extra complexity in every panel class. Reviewers: brecht, billreynish Differential Revision: https://developer.blender.org/D4594
2019-03-26Fix T62626: Python errors when pinning particle settings.Brecht Van Lommel
2019-03-26UI: Avoid double separators in some circumstances in the object context menuWilliam Reynish
Also make placement of Rename more consistent between object and bones.
2019-03-26UI: Make naming clearer for the motion paths commands in the pose context menuWilliam Reynish
2019-03-26UI: Add rename to object and bone context menusWilliam Reynish
2019-03-26Fix T62925: shift+F1 append shortcut not working in Blender 2.7 keymap.Brecht Van Lommel
2019-03-263D View: move deselect all logic into an optionCampbell Barton
This removes `VIEW3D_OT_select_or_deselect_all`, adding a deselect_all option to the `VIEW3D_OT_select` operator. - Add utility functions to simplify de-selecting all. - Return true from selection functions when they change the selection to avoid redundant updates. - Use arrays of bases when passing objects between selection utility functions since some users require bases. - Fix logical error in box selection that updated all objects after the first hit.
2019-03-25GPencil: Only brushes with pinned materials have materialsAntonioya
Using GP_BRUSH_MATERIAL_PINNED to switch between active material and brush material, instead of updating all brushes on active material changes. This will allow brushes to have no material and therefore to not inflate the user count. This fix T62465. Patch contributed by @matc Reviewers: @brecht @antoniov @billreynish @mendio
2019-03-25Fix T62536: incorrect context when selecting particlesJacques Lucke
Reviewers: brecht Differential Revision: https://developer.blender.org/D4566
2019-03-25UI: Add Copy/Paste to top level Outliner context menusWilliam Reynish
2019-03-25Keymap: Add support for the Cmd key on macOS for copy/paste in the Outliner.William Reynish
Consistent with other areas.
2019-03-25Fix T62912: Blender 2.7 keymap missing ctrl+tab select mode switching.Brecht Van Lommel
2019-03-25RNA: rename prop_popover_enum to prop_with_popoverCampbell Barton
A version for menu's is going to be added next and we already have UILayout.prop_menu_enum. This name indicates the popover is added behavior instead of a different kind of widget.
2019-03-25Add copy/paste of any IDs in Outliner.Bastien Montagne
This adds entries to copy/paste (selected) IDs in the Outliner, as well as usual ctrl-C/ctrl-V shortcuts. Note that the clipboard is shared with other IDs copying (currently, the one for objects in 3DView). Reviewers: brecht, dfelinto, billreynish, pablovazquez Differential Revision: https://developer.blender.org/D4568
2019-03-25UI: replace popovers with prop_popover_enumCampbell Barton
2019-03-25UI: Material slot selector for the shader editorCampbell Barton
D4583 by @HooglyBoogly
2019-03-25Fix T62859: UV circle select options don't workCampbell Barton
2019-03-23UI: show camera sensor 'Width' as 'Size' for 'Auto' fitCampbell Barton
2019-03-22Modifiers: add minimum number of vertices to triangulate modifier.Ish Bosamiya
This lets you only triangulate n-gons when setting the number to 5 or more. Differential Revision: https://developer.blender.org/D4367
2019-03-22UI: move stereo panel above output.Brecht Van Lommel
Otherwise clicking the stereo panel moves it.
2019-03-22Fix T62841: Hidden collection shortcut should be work in edit modeDalai Felinto
This is a full revert of b6c61945aed51d86dc474df616761f9a25d71d09. But ammended to include the object.hide_collection() operator to the pose keymap as well. While trying to expose the shortcuts to pose mode, I ended up exposing them for all the modes. It is now only available for object and mode modes.
2019-03-22UI: Move Adjust Strength for Spacing next to the stroke Spacing controlWilliam Reynish
These items are related.
2019-03-22Cleanup: use 'use' as prefix for booleansCampbell Barton
2019-03-21UI: Use better flow layoutWilliam Reynish
Flow layout needs columns defined to work properly
2019-03-21UI: make UI label clearer for Affect RotationWilliam Reynish
2019-03-21UI: align header to the leftWilliam Reynish
Since it's a header, this makes the hierarchy clearer
2019-03-21Fix flow layout for camera data Viewport Display panel.Bastien Montagne
Flow layout needs sub-layouts to properly identify 'cells' of its grid.
2019-03-21Use 'show_' prefix convention for composition guidesWilliam Reynish
2019-03-21UI: Put camera composition guides in standard sub-panelWilliam Reynish
Before we were using a very inconsistent toggle-menu for this. Just use standard UI here instead.
2019-03-21Keymap: Use F4 for file context menuCampbell Barton
- Replace Window context menu with File menu. This was recently removed however artists in the studio use link/append often. - Add preferences to this menu so `F4, PKey` can still be used as a quick way to access preferences.
2019-03-20UI: Make paint context menus more contextualWilliam Reynish
- Only show Radius for tools with radius - Add more sliders here depending on active tool
2019-03-20Fix error in UI of empty image due to last commitClément Foucault
2019-03-20Fix T58550 Dragged in images dont overlap properlyClément Foucault
This patch adds a new "Use Alpha" option on image empties to avoid ordering issue of reference images. If ordering is not important, "Use Alpha" can be enabled to provide transparency and alpha blending support.
2019-03-20UI: relocate rename menu itemCampbell Barton
This was in between operator adjust/search. Also remove line accidentally added in last commit.
2019-03-20Cleanup: styleCampbell Barton
2019-03-20UI: Accumulate name was being overridden in Sculpt ModeWilliam Reynish
2019-03-20Fix renaming the pose boneCampbell Barton
The name from the pose bone needs to be changed in pose mode.
2019-03-20UI: Consistent naming and ordering of paint Symmetry and Options panelsWilliam Reynish
2019-03-20UI: popup panel for renaming the active itemCampbell Barton
In 2.79 there was an "Item" panel with only to give access to rename from the 3D view. Add this functionality for context sensitive renaming. Currently this works for objects/bones/sequence strips & nodes. This uses F2 for a window level shortcut, replacing the file-io menu. See: T61480
2019-03-20Preferences: add threshold for cursor motionCampbell Barton
A hard coded threshold was used to ignore cursor motion, make this a preference since tablet users may want to increase it since a pen hovering isn't as easy to keep still as a mouse. Resolves T56278
2019-03-20UI: Add context menus to Metaball Edit, Lattice Edit and Text Edit modesWilliam Reynish
2019-03-20Cleanup: spacing in space_view3dWilliam Reynish