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2018-05-17Merge branch 'blender2.8' into temp-unified-collectionstemp-unified-collectionsBrecht Van Lommel
2018-05-17Outliner: add ID type filter option for Blender File and Orphaned Data.Brecht Van Lommel
2018-05-17Outliner: move filter menu to the left in header.Brecht Van Lommel
2018-05-17Outliner: rename Data-Blocks to Data API, to make clear it's low level stuff.Brecht Van Lommel
2018-05-17Move Clay properties into sceneDalai Felinto
2018-05-17Move EEVEE properties into sceneDalai Felinto
2018-05-16Tool System: pass space type when setting toolCampbell Barton
2018-05-16Eevee: Fix missing Ambient Occlusion node in add node menu.Clément Foucault
2018-05-16Shader Node Editor: Add Closure to RGB convertion node.Clément Foucault
2018-05-16Workbench: World based studio lightingJeroen Bakker
2018-05-16Popover for snapping settingsPablo Vazquez
2018-05-16Popover for Pivot Point in top barPablo Vazquez
2018-05-16Remove collections module (caused UI to fail entirely)Campbell Barton
2018-05-15Merge branch 'blender2.8' into temp-unified-collectionsBrecht Van Lommel
2018-05-15Workbench: Renamed Overlap to OutlineJeroen Bakker
2018-05-15Workbench: Cleaner Shadow edges own shadowJeroen Bakker
2018-05-15Add icon placeholders for all the armature ops that got recently added in the...Joshua Leung
2018-05-15Pose Toolbar: Added Breakdowner/Push/Relax as separate toolsJoshua Leung
2018-05-15Edit Armature Toolbar: Added some tools for "Shrink Fatten" (Alt-S) type bone...Joshua Leung
2018-05-14Collections: more work on unification with groupsBrecht Van Lommel
2018-05-14Merge branch 'blender2.8' into temp-unified-collectionsBrecht Van Lommel
2018-05-14Fix UI failing for vertex paintDalai Felinto
2018-05-14UI Tweaks in 3D ViewPablo Vazquez
2018-05-13EditMesh: Use tweak for extrude toolCampbell Barton
2018-05-13EditMesh: show XYZ axis for extrudeCampbell Barton
2018-05-13Fix issue w/ recent tool name useCampbell Barton
2018-05-13Icons: updated transform iconsCampbell Barton
2018-05-13Icons: fix z-sortingCampbell Barton
2018-05-13Icons: optionally use material colorCampbell Barton
2018-05-13Tool System: tools are now set by nameCampbell Barton
2018-05-13WM: Operator to set the tool by nameCampbell Barton
2018-05-13Cleanup: indentationCampbell Barton
2018-05-13Cleanup: add function to get class from space typeCampbell Barton
2018-05-13Cleanup: call toolsystem static methods directlyCampbell Barton
2018-05-12UI: move pivot to the topbarCampbell Barton
2018-05-12UI: move snap & pet options into the topbarCampbell Barton
2018-05-12UI: use icons for orientation typesCampbell Barton
2018-05-12UI: move GL render to view menuCampbell Barton
2018-05-12UI: move orientation to the topbarCampbell Barton
2018-05-12UI: move general mode options to right of topbarCampbell Barton
2018-05-11Icons: simpler flattened icon styleCampbell Barton
2018-05-11Cleanup: remove unused RNA variableCampbell Barton
2018-05-11Tool System: curve draw optionsCampbell Barton
2018-05-11Tool System: inset & shrink/fatten optionsCampbell Barton
2018-05-11Tool System: mesh rip fill optionCampbell Barton
2018-05-11Merge branch 'master' into blender2.8Campbell Barton
2018-05-11EditMesh: remove duplicate rip macroCampbell Barton
2018-05-11Workbench: StudioLight HDRI'sJeroen Bakker
2018-05-11Collections and groups unificationBrecht Van Lommel
2018-05-11Use Light Probe iconsPablo Vazquez