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AgeCommit message (Expand)Author
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-03-23Cloth refactor: Remove goal springs and some other cleanupLuca Rood
2016-07-30Cloth: option to use dynamic base meshCampbell Barton
2016-05-06Cloth: Change ClothVertex::xrest to actually store the rest position.Alexander Gavrilov
2015-08-06Cleanup: whitespace, unused varCampbell Barton
2015-07-31Replace MFace w/ vert-tri's for collision modifierCampbell Barton
2015-03-28Cleanup: redundant struct declarationsCampbell Barton
2015-03-01Use the old double-step collision method only for cloth.Lukas Tönne
2015-01-20Improved force field effects on hair strands.Lukas Tönne
2015-01-20Randomness factor for hair bending stiffness.Lukas Tönne
2015-01-20Cleanup: Removed the unnecessary cloth solver abstraction (there is onlyLukas Tönne
2015-01-20enum instead of #define for cloth vertex flags.Lukas Tönne
2015-01-20Removed block matrix indices storage from ClothSpring struct.Lukas Tönne
2015-01-20Cloth solver data for edit mode is unused, removed it.Lukas Tönne
2015-01-20Completed the implementation of bent rest shapes for hair.Lukas Tönne
2015-01-20Target calculation for local non-straight rest shapes.Lukas Tönne
2015-01-20Proper implementation of angular bending springs including jacobianLukas Tönne
2015-01-20Basic solver result feedback from the mass-spring (cloth/hair) solver.Lukas Tönne
2015-01-20Simple initial implementation of angular bending springs.Lukas Tönne
2015-01-20Renamed functions to make them explicitly refer to cloth, and split theLukas Tönne
2015-01-20Moved the cloth solver code into a new subfolder/library inside BlenderLukas Tönne
2015-01-20Moved collision response into the main cloth sim source file and fixedLukas Tönne
2015-01-20Added new data in the cloth modifier for hair root information.Lukas Tönne
2015-01-20Use the S matrix of the modifier CG algorithm for implementing collisionLukas Tönne
2015-01-20Preparation for collision code fixing.Lukas Tönne
2015-01-20Some initial collision code, without actual response forces still.Lukas Tönne
2015-01-20New voxel texture mode "Hair", for displaying the internal hair volumeLukas Tönne
2014-04-04Cloth: replace EdgeHash with EdgeSetCampbell Barton
2014-02-06Patch T31269: Add sewing seams to cloth simulationDaniel Genrich
2013-08-24cloth was using edgehash not quite correctly:Campbell Barton
2013-05-28bmo_subdivide_edgering.c now builds with release+debuginfo, also remove unuse...Campbell Barton
2012-08-10Bugfix: Cloth did not work with Dynamic Paint.Daniel Genrich
2012-08-04style cleanupCampbell Barton
2012-06-07style cleanupCampbell Barton
2012-06-06Cloth: Add support for "Self Collision Vertex Group".Daniel Genrich
2012-05-15Cloth: Revert triangulation after talking with brecht. Daniel Genrich
2012-05-15Cloth:Daniel Genrich
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-12code cleanup: remove unused var for windows and style edit (remove spaces bet...Campbell Barton
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-04style cleanup / comment formatting for bli/bke/bmeshCampbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
2012-02-17unify include guard defines, __$FILENAME__Campbell Barton
2012-01-26Fix #29957: Texture "Generate" mapping work as global with cloth modifierSergey Sharybin
2012-01-09Fix #29793: Physics go crazy if frames get skippedSergey Sharybin
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-05-02=trunk=Joseph Eagar
2011-02-18doxygen: blenkernel under core as module.Nathan Letwory
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for '...Campbell Barton